Difference between revisions of "AUXCOM"

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'''AUXCOM''', or 'Auxiliary Communications' is a text-based communication system. It is usually more dependable than [[CAPCOM]] (audio communications).
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'''AUXCOM''', or 'Auxiliary Communications' is the name of both a post in [[Mission Control]] and the text-based communication system between [[Mission Control]] and the [[Habitat]] that that position monitors. AUXCOM usually suffers fewer technical glitches than [[CAPCOM]] (audio communications).
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==Duties and Procedures==
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{{Main|AUXCOM Procedures}}
  
 
==History==
 
==History==
 
AUXCOM is one of the oldest methods of communication used by Spacesim.  One of the original AUXCOM systems (possibly the original) were two networked laptops running a form of talk or echo.  In the mid-years, AUXCOM was run using 'Talk', a Linux based program over the [[OCESS]] network.  It would only go offline if computer telemetry was also lost.   
 
AUXCOM is one of the oldest methods of communication used by Spacesim.  One of the original AUXCOM systems (possibly the original) were two networked laptops running a form of talk or echo.  In the mid-years, AUXCOM was run using 'Talk', a Linux based program over the [[OCESS]] network.  It would only go offline if computer telemetry was also lost.   
  
In the recent years, AUXCOM has not be used, but there has been suggestions to bring it back.
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In the past several years, AUXCOM had not be used, but was used heavily throughout [[Daedalus]] through the Windows NetMeeting client.
  
 
==Usage==
 
==Usage==
AUXCOM is used to supplement [[CAPCOM]].  In times when CAPCOM is offline, AUXCOM has become the primary form of communication.  In countless [[Emergency|Emergencies]] AUXCOM was needed to communicate between the [[Habitat]] and [[Mission Control]].   
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AUXCOM is used to supplement [[CAPCOM]].  In times when CAPCOM is offline, AUXCOM has become the primary form of communication.  In countless [[disaster]]s AUXCOM was needed to communicate between the [[Habitat]] and [[Mission Control]].   
  
During regular [[Mission| mission]] hours, AUXCOM is used to transmit lengthy data, such as [[Astronaut]] [[Biomed| biomeds]] or [[Experiments| experiment]] data.
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During regular [[Mission|mission]] hours, AUXCOM is used to transmit lengthy data, such as [[Astronaut]] [[Biomed|biomeds]] or [[Experiments|experiment]] data.
  
  
 
==See Also==
 
==See Also==
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* [[Earth Station 1]]
  
 
[[Category:Mission Control Positions]]
 
[[Category:Mission Control Positions]]
 
[[Category:Habitat Systems]]
 
[[Category:Habitat Systems]]
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[[Category:Communication]]
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[[Category:Software]]

Latest revision as of 14:49, 16 June 2010

AUXCOM, or 'Auxiliary Communications' is the name of both a post in Mission Control and the text-based communication system between Mission Control and the Habitat that that position monitors. AUXCOM usually suffers fewer technical glitches than CAPCOM (audio communications).

Duties and Procedures

Main article: AUXCOM Procedures


History

AUXCOM is one of the oldest methods of communication used by Spacesim. One of the original AUXCOM systems (possibly the original) were two networked laptops running a form of talk or echo. In the mid-years, AUXCOM was run using 'Talk', a Linux based program over the OCESS network. It would only go offline if computer telemetry was also lost.

In the past several years, AUXCOM had not be used, but was used heavily throughout Daedalus through the Windows NetMeeting client.

Usage

AUXCOM is used to supplement CAPCOM. In times when CAPCOM is offline, AUXCOM has become the primary form of communication. In countless disasters AUXCOM was needed to communicate between the Habitat and Mission Control.

During regular mission hours, AUXCOM is used to transmit lengthy data, such as Astronaut biomeds or experiment data.


See Also