Difference between revisions of "Simulator"

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Simulators are the hidden 3rd [[Space Sim Groups]]. Their role is to simulate natural events and circumstances during the [[Mission]].
 
 
 
==Purpose==
 
==Purpose==
  
The simulator's role is to simulate the unpredictable events that would normaly occur during the course of a real space mission. Usualy simulators resort to [[Meteor Storm]], terrorist attacks and other such disasters to break up the monotomy of a [[Mission]], though some of the more creative simulator stunts have involved aliens, explosive gas pockets on the planatary surface (accompanied by spectacular visual effect) and the creation of the infameous [[Pink Water]].
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The role of the simulator has historically been to ensure the realism of the simulation.  They are the only members of Space sim who may break [[The Golden Rule]].  They are given this perogative to help everyone else with suspension of belief. 
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===The Average Simulator Day===
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From a basic standpoint, the simulators are responsible for ensuring the environmental conditions of a planet are experienced by the crew.  If the planet was researched to be windy, then the simulators will ensure wind is experienced.  If the planet is unstable, then earthquakes will be experienced.  The actual activities of the simulator group vary from year to year, depending on the conditions of the planet.
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===Emergencies===
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In addition to simulating day-to-day living in Space (or on a Planet's surface), Simulators are responsible for creating emergencies.  These are usually designed to be puzzles or situations that the [[Astronauts]] must work with [[Mission Control]] to resolve.  Common issues are Ion Storms (which would knock out electronics or cause radio silence) and Meteor Strikes (which may cause damage or hull breaches to the [[Habitat]]).  More complicated, (and planet-dependent) there have been volcano eruptions, water floods of the surface and habitat, earthquakes, reactor coolant leaks, and out-right equipment breakdown requiring repair.  During one mission, the ''[[Habitat#The Hawking|The Hawking]]'' crash-landed beside ''[[Habitat#The New Habitat|The New Habitat]]''.
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One of the earliest recorded incidents involving simulators is known as the [[Pink Water|Pink Water Incident]].  The [[Astronauts|astronaut]] drinking water supply became contaminated (and appeared pink).  The astronauts were required to perform tests upon the water to determine if it was still safe.
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More recently, the simualtors have resorted to less scientific situations, such as terrorist attacks and other such disasters to break up the monotomy of a [[Mission]]. Some of the more creative simulator stunts have involved aliens.  In the past, such situations were reserved for [[Mission Alpha]].
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==Methods==
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This information is classified to simulators only.  If you wish to learn how past simulators operated, seek them out and ask them directly.
  
 
==Secrecy==
 
==Secrecy==
  
In the past few years, the members of the simulator group were well known to most spacesim members. This has forced simulators to seperate themselves from the rest of the mission crew and resort to [[Meteor Storm]] and impacts to liven up missions. Lately, there has been a move to keep the members of this group secret from the rest of Space Sim. Hopefuly this will lead to possible infiltration of the 2 other groups of spacesim and consequently, more interesting scenarios.
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Historically, the Simulator task force was a secret one.  Known only to the Mission Control Mission Commander, they would often occupy Mission Control positions, possibly causing sabotage right under everyone's noses.  It was also helpful for the simulators to have 'planted' Mission Control staff during a planned emergency, as that way if the regular staff couldn't come up with a solution, the planted staff could simply appear more creative. 
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Simulators have been known to infiltrate as high as [[Flight Directors|Flight Director]]. 
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In the past few years, the members of the simulator group were well known to most spacesim members. Lately, there has been a move to return to keeping the members of this group secret from the rest of Space Sim. Hopefuly this will lead to possible infiltration of the 2 other groups of spacesim and consequently, more interesting scenarios.

Revision as of 09:53, 10 February 2006

Purpose

The role of the simulator has historically been to ensure the realism of the simulation. They are the only members of Space sim who may break The Golden Rule. They are given this perogative to help everyone else with suspension of belief.

The Average Simulator Day

From a basic standpoint, the simulators are responsible for ensuring the environmental conditions of a planet are experienced by the crew. If the planet was researched to be windy, then the simulators will ensure wind is experienced. If the planet is unstable, then earthquakes will be experienced. The actual activities of the simulator group vary from year to year, depending on the conditions of the planet.

Emergencies

In addition to simulating day-to-day living in Space (or on a Planet's surface), Simulators are responsible for creating emergencies. These are usually designed to be puzzles or situations that the Astronauts must work with Mission Control to resolve. Common issues are Ion Storms (which would knock out electronics or cause radio silence) and Meteor Strikes (which may cause damage or hull breaches to the Habitat). More complicated, (and planet-dependent) there have been volcano eruptions, water floods of the surface and habitat, earthquakes, reactor coolant leaks, and out-right equipment breakdown requiring repair. During one mission, the The Hawking crash-landed beside The New Habitat.

One of the earliest recorded incidents involving simulators is known as the Pink Water Incident. The astronaut drinking water supply became contaminated (and appeared pink). The astronauts were required to perform tests upon the water to determine if it was still safe.

More recently, the simualtors have resorted to less scientific situations, such as terrorist attacks and other such disasters to break up the monotomy of a Mission. Some of the more creative simulator stunts have involved aliens. In the past, such situations were reserved for Mission Alpha.

Methods

This information is classified to simulators only. If you wish to learn how past simulators operated, seek them out and ask them directly.

Secrecy

Historically, the Simulator task force was a secret one. Known only to the Mission Control Mission Commander, they would often occupy Mission Control positions, possibly causing sabotage right under everyone's noses. It was also helpful for the simulators to have 'planted' Mission Control staff during a planned emergency, as that way if the regular staff couldn't come up with a solution, the planted staff could simply appear more creative.

Simulators have been known to infiltrate as high as Flight Director.

In the past few years, the members of the simulator group were well known to most spacesim members. Lately, there has been a move to return to keeping the members of this group secret from the rest of Space Sim. Hopefuly this will lead to possible infiltration of the 2 other groups of spacesim and consequently, more interesting scenarios.