Difference between revisions of "Talk:Power Coupling"
From OCE Space Simulation
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:How would you propose to make your "engine" an actual part of the simulation instead of just something that is aesthetically valuable? Dr. Magwood proposed we create several panel things like they've got in Jeffries tubes in Startrek. We make a really simple circuit, ''and'' make it aesthetically pleasing, and then we hook the circuit up to the lights panel. That way, the "engine" is actually monitored by the "hal system" (remember how CMES was everything, and just had many different incarnations? That's my vision of Hal.), which is how it would be on an actual space ship. In conclusion, the old engine taskforce is pointless. The new one will be cool (cause we'll do it Startrek isolinear chip style! Bah! who needs bioneural gelpacks? :P) [[User:Stefanido|Stefanido]] 22:47, 13 April 2006 (EDT) | :How would you propose to make your "engine" an actual part of the simulation instead of just something that is aesthetically valuable? Dr. Magwood proposed we create several panel things like they've got in Jeffries tubes in Startrek. We make a really simple circuit, ''and'' make it aesthetically pleasing, and then we hook the circuit up to the lights panel. That way, the "engine" is actually monitored by the "hal system" (remember how CMES was everything, and just had many different incarnations? That's my vision of Hal.), which is how it would be on an actual space ship. In conclusion, the old engine taskforce is pointless. The new one will be cool (cause we'll do it Startrek isolinear chip style! Bah! who needs bioneural gelpacks? :P) [[User:Stefanido|Stefanido]] 22:47, 13 April 2006 (EDT) | ||
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+ | The heading says it all. You're wrong Nevin. [[User:Stefanido|Stefanido]] 13:12, 14 April 2006 (EDT) |
Revision as of 12:12, 14 April 2006
Should we start making something to replace it?? We started scrounging some old parts to make an engine...should we continue?--Foo1 22:14, 13 April 2006 (EDT)
- How would you propose to make your "engine" an actual part of the simulation instead of just something that is aesthetically valuable? Dr. Magwood proposed we create several panel things like they've got in Jeffries tubes in Startrek. We make a really simple circuit, and make it aesthetically pleasing, and then we hook the circuit up to the lights panel. That way, the "engine" is actually monitored by the "hal system" (remember how CMES was everything, and just had many different incarnations? That's my vision of Hal.), which is how it would be on an actual space ship. In conclusion, the old engine taskforce is pointless. The new one will be cool (cause we'll do it Startrek isolinear chip style! Bah! who needs bioneural gelpacks? :P) Stefanido 22:47, 13 April 2006 (EDT)
THIS IS NOT LORE!!!!!
The heading says it all. You're wrong Nevin. Stefanido 13:12, 14 April 2006 (EDT)