Difference between revisions of "Transports"

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[[Category:Expansion_Needed]]
 
[[Category:Expansion_Needed]]
  
Transports first came into the [[OCESS]] repetoire on the [[2005-06]] [[Mission]]. For their entertainment, the [[Astronauts]] brought along an Axis and Allies board game and played several games during their spare time. During this game, the infameous transport distroyed
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Transports first came into the [[OCESS]] repetoire on the [[2005-06]] [[Mission]]. For their entertainment, the [[Astronauts]] brought along an Axis and Allies board game and played several games during their spare time. During this game, the infameous transports distroyed
  
 
* a bomber
 
* a bomber
 
* two submarines
 
* two submarines
* a battleship
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* crippled a battleship
 
* several fighters
 
* several fighters
  
 
and in doing so, managed to score a hit ratio of about 50%; which is quite impressive as the average hit ratio for a transport is about 16%. This transport valiantly defended against the enemy and went beyond its call of duty in doing so. As a reward for it's service, it was added to the [[2005-2006 Blame List]].
 
and in doing so, managed to score a hit ratio of about 50%; which is quite impressive as the average hit ratio for a transport is about 16%. This transport valiantly defended against the enemy and went beyond its call of duty in doing so. As a reward for it's service, it was added to the [[2005-2006 Blame List]].
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It should also be noted that the methoods with which the transports could feasably damage a battleship, or gun down high-flying bombers with only light AAA remains a mystery.

Revision as of 18:27, 20 April 2006


This article is about Space Sim Lore. It contains anecdotes or Spacesim mythology.

Transports first came into the OCESS repetoire on the 2005-06 Mission. For their entertainment, the Astronauts brought along an Axis and Allies board game and played several games during their spare time. During this game, the infameous transports distroyed

  • a bomber
  • two submarines
  • crippled a battleship
  • several fighters

and in doing so, managed to score a hit ratio of about 50%; which is quite impressive as the average hit ratio for a transport is about 16%. This transport valiantly defended against the enemy and went beyond its call of duty in doing so. As a reward for it's service, it was added to the 2005-2006 Blame List.

It should also be noted that the methoods with which the transports could feasably damage a battleship, or gun down high-flying bombers with only light AAA remains a mystery.