Difference between revisions of "Talk:Artificial Gravity"
From OCE Space Simulation
(Magnetic fields?) |
|||
Line 2: | Line 2: | ||
Is it a good idea to subject the astronauts to magnetic fields strong enough to produce an attraction of 0.5 g? That's a lot of magnetism. --[[User:TheKillerRabbit|<font color="green">The</font> <font color="#0099CC">Killer</font> <font color="red">Rabbit</font>]] <font size="1">[http://vv.carleton.ca/~nhotson aka Nevin]</font> 13:42, 16 April 2006 (EDT) | Is it a good idea to subject the astronauts to magnetic fields strong enough to produce an attraction of 0.5 g? That's a lot of magnetism. --[[User:TheKillerRabbit|<font color="green">The</font> <font color="#0099CC">Killer</font> <font color="red">Rabbit</font>]] <font size="1">[http://vv.carleton.ca/~nhotson aka Nevin]</font> 13:42, 16 April 2006 (EDT) | ||
+ | |||
+ | : I couldn't think of a way to increase the gravity beyond 0.1 g. A 22 meter object rotating at 2 RPM generates about 0.1 g. You'd need a 400 meter object rotating at 2 RPM to generate a field of 1 g. Since the habitat, when rotating, has a radius of about 22 meters, and 2 RPM is the most rapid rotation possible without inducing nausea and sickness, we're stuck at 0.1 g. (All the facts are on wiki/artificial gravity) --[[User:Foo1|Foo1]] 17:55, 16 April 2006 (EDT) |
Revision as of 16:55, 16 April 2006
Magnetic fields?
Is it a good idea to subject the astronauts to magnetic fields strong enough to produce an attraction of 0.5 g? That's a lot of magnetism. --The Killer Rabbit aka Nevin 13:42, 16 April 2006 (EDT)
- I couldn't think of a way to increase the gravity beyond 0.1 g. A 22 meter object rotating at 2 RPM generates about 0.1 g. You'd need a 400 meter object rotating at 2 RPM to generate a field of 1 g. Since the habitat, when rotating, has a radius of about 22 meters, and 2 RPM is the most rapid rotation possible without inducing nausea and sickness, we're stuck at 0.1 g. (All the facts are on wiki/artificial gravity) --Foo1 17:55, 16 April 2006 (EDT)