Difference between revisions of "Transports"
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− | [[Category: | + | [[Category:Gaming]] |
+ | '''Transports''' first came into the [[OCESS]] repertoire on the [[2005-06]] [[Mission]]. For their entertainment, the [[Astronauts]] brought along an [[Axis & Allies]] set and played two games during their spare time. During this game, the infamous transports destroyed | ||
− | + | * an RAF bomber | |
+ | * two Kriegsmarine submarines | ||
+ | * half a Yamato-class battleship | ||
+ | * several Luftwaffe and RAF fighters | ||
− | + | and in doing so, managed to score a hit ratio of about 50%; which is quite impressive as the average hit ratio for a transport is about 16%. These transports valiantly defended against the enemy and went beyond their call of duty in doing so. As a reward for their service, they were added to the [[2005-06 Blame List]]. | |
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− | + | It should also be noted that the methoods with which the transports could feasibly damage a battleship or gun down high-flying bombers with only light AAA remains a mystery. |
Latest revision as of 14:45, 23 March 2010
This article is about Space Sim Lore. It contains anecdotes or Spacesim mythology. |
Transports first came into the OCESS repertoire on the 2005-06 Mission. For their entertainment, the Astronauts brought along an Axis & Allies set and played two games during their spare time. During this game, the infamous transports destroyed
- an RAF bomber
- two Kriegsmarine submarines
- half a Yamato-class battleship
- several Luftwaffe and RAF fighters
and in doing so, managed to score a hit ratio of about 50%; which is quite impressive as the average hit ratio for a transport is about 16%. These transports valiantly defended against the enemy and went beyond their call of duty in doing so. As a reward for their service, they were added to the 2005-06 Blame List.
It should also be noted that the methoods with which the transports could feasibly damage a battleship or gun down high-flying bombers with only light AAA remains a mystery.