Difference between revisions of "Talk:2009-10"
From OCE Space Simulation
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*protons :) | *protons :) | ||
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+ | [[Bryce Storey]] | ||
+ | *limited internet access for homework was good. | ||
+ | **it would be good to have this at MC during the mission for research purposes ([[DM]]) | ||
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*The bunks had curtains. | *The bunks had curtains. | ||
*Chocolate ice cream | *Chocolate ice cream | ||
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[[Arrian Amir-Rafiei]] | [[Arrian Amir-Rafiei]] | ||
*Having a thermometer (I may have recorded this inaccurately). | *Having a thermometer (I may have recorded this inaccurately). | ||
+ | <br> | ||
+ | <br> | ||
+ | == Negatives == | ||
+ | [[Maclean Rouble]] | ||
+ | *Non-mission related noise | ||
+ | **the longhouse needs more sound proofing | ||
+ | **mission integrity and ones ability to accept the reality of the mission are destroyed by extraneous noise | ||
+ | **mission integrity was most compromised when in the bunks (less noise from within the hab as well) | ||
+ | ***we need to seal the other edges of the longhouse door ([[DM]]) | ||
+ | ***we need to install the speaker for the longhouse to broadcast white noise and ship sounds ([[Ben Paul]]) | ||
+ | *The launch was two days late. This leads to other events getting off schedule, less time for mission events, and missing many activities. | ||
+ | <br> | ||
+ | <br> | ||
+ | [[Alex Mendes]] | ||
+ | *we need better capcom training | ||
+ | <br> | ||
+ | <br> | ||
+ | [[Ben Paul]] | ||
+ | *Not enough simulators present most of the time. | ||
+ | **[[DM]] stresses that more non-astronauts need to commit to miss classes during mission week. If the mission is important enough for astronauts to miss school, it is important enough for the rest of us to miss school. Even [[DM]] skipped some classes. | ||
+ | <br> | ||
+ | <br> | ||
+ | [[Euan Wheaton]] | ||
+ | *We need to have more disasters and other "events" during the day. | ||
+ | **this relates to the previous comment by [[Ben Paul]] | ||
+ | <br> | ||
+ | <br> | ||
+ | [[Zola Magwood]] | ||
+ | *The electrical bus short circuit set up by the simulators was not recognised by either astronauts or MC staff. | ||
+ | **we need to have a lot more training on how to recognise different situations; these are in the manual and some practicing took place, but in the heat of the situation it is easy to miss small signs or situations that were not repeatedly practiced [[DM]] |
Revision as of 00:09, 8 March 2010
Mission Debriefing Session
What follows is an account of the mission debriefing that took place at the March 5th work session.
The participant responsible for each discussion point have been identified so that any misrepresentations can be corrected (any mistakes can be blamed on DM). It is assumed that some earger spacesim member will take it upon themselves to reorganize this into a format to which other members can more easily add their thoughts and ideas.
The meeting was divided into a discussion of what we thought went well and what we were less happy with. We mostly succeeded in following this plan.
Positives
- We were only 2 days late launching, better than last year.
- There were fewer glitches during the mission - the EECOM software had the most glitches.
- The planetary surface was really good.
- There were not too many disasters.
- "Final Countdown" was much appreciated.
- The fan made the command centre much more comfortable.
On the other hand:
- There was too little time to explore the surface of "Europa"
- The high radiation levels imposed additional limits on the time spent on Europa.
- It was too difficult to change the computer used for specific software.
- We need a common folder with a copy of all of the different software applications and supplementary files.
- Mission protocols were better and better followed than last year.
- The cameras worked.
- The VPN worked and allowed MC to be held at Lisgar for most of the day.
- MC at lisgar was really good.
- MC shifts were well planned and were used.
- More people were present in MC compared to previous years.
- It would be nice to be able to have MC camera and audio logs: VHS or a really big hard disk.
- protons :)
- limited internet access for homework was good.
- it would be good to have this at MC during the mission for research purposes (DM)
- The network worked.
- Water contamination problem was good.
- The bunks had curtains.
- Chocolate ice cream
- Simulators appreciated the camera system.
- A speaker system would be equally beneficial for keeping up with events as would the ability to listen in on MC/HAB comms.
- Teamwork between astros and between MC & Hab on comms during disasters was good.
- Music choices were good.
- EVA boots were good
- Commanders did a good job.
- Having a thermometer (I may have recorded this inaccurately).
Negatives
- Non-mission related noise
- the longhouse needs more sound proofing
- mission integrity and ones ability to accept the reality of the mission are destroyed by extraneous noise
- mission integrity was most compromised when in the bunks (less noise from within the hab as well)
- The launch was two days late. This leads to other events getting off schedule, less time for mission events, and missing many activities.
- we need better capcom training
- Not enough simulators present most of the time.
- We need to have more disasters and other "events" during the day.
- this relates to the previous comment by Ben Paul
- The electrical bus short circuit set up by the simulators was not recognised by either astronauts or MC staff.
- we need to have a lot more training on how to recognise different situations; these are in the manual and some practicing took place, but in the heat of the situation it is easy to miss small signs or situations that were not repeatedly practiced DM