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		<id>http://wiki.spacesim.org/index.php?action=history&amp;feed=atom&amp;title=Debriefing_2005-06</id>
		<title>Debriefing 2005-06 - Revision history</title>
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		<updated>2026-07-14T20:18:29Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.spacesim.org/index.php?title=Debriefing_2005-06&amp;diff=9665&amp;oldid=prev</id>
		<title>Q-Cumber at 07:44, 7 May 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php?title=Debriefing_2005-06&amp;diff=9665&amp;oldid=prev"/>
				<updated>2010-05-07T07:44:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:44, 7 May 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 141:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 141:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	HAL should appear in EECOM &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	HAL should appear in EECOM &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	MC should get more info than the astros, not less&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	MC should get more info than the astros, not less&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;GUIDO should lose time-acceleration; the engines should be stronger instead&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;GUIDO should lose time-acceleration; the engines should be stronger instead&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;share load&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;share load&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Q-Cumber</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php?title=Debriefing_2005-06&amp;diff=9664&amp;oldid=prev</id>
		<title>Q-Cumber: New page: This is an account of the 2005-06 '''mission debriefing''' for Prometheus 2006 that took place at the March 10th work session.   {{npov}}  Minutes:&lt;br&gt; taken by Nevin&lt;br&gt; D...</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php?title=Debriefing_2005-06&amp;diff=9664&amp;oldid=prev"/>
				<updated>2010-05-07T07:43:51Z</updated>
		
		<summary type="html">&lt;p&gt;New page: This is an account of the &lt;a href=&quot;/index.php/2005-06&quot; title=&quot;2005-06&quot;&gt;2005-06&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/index.php/Mission&quot; title=&quot;Mission&quot;&gt;mission&lt;/a&gt; debriefing&amp;#039;&amp;#039;&amp;#039; for &lt;a href=&quot;/index.php/Prometheus_2006&quot; title=&quot;Prometheus 2006&quot;&gt;Prometheus 2006&lt;/a&gt; that took place at the March 10th &lt;a href=&quot;/index.php/Work_session&quot; class=&quot;mw-redirect&quot; title=&quot;Work session&quot;&gt;work session&lt;/a&gt;.   {{npov}}  Minutes:&amp;lt;br&amp;gt; taken by Nevin&amp;lt;br&amp;gt; D...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is an account of the [[2005-06]] '''[[mission]] debriefing''' for [[Prometheus 2006]] that took place at the March 10th [[work session]]. &lt;br /&gt;
&lt;br /&gt;
{{npov}}&lt;br /&gt;
&lt;br /&gt;
Minutes:&amp;lt;br&amp;gt;&lt;br /&gt;
taken by Nevin&amp;lt;br&amp;gt;&lt;br /&gt;
Debrief called to order.&amp;lt;br&amp;gt;&lt;br /&gt;
Explanation of purpose given&amp;lt;br&amp;gt;&lt;br /&gt;
Seating positions suggested&amp;lt;br&amp;gt;&lt;br /&gt;
Simulator Adlard takes umbrage at the seating arrangements&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Typical day in the Mission&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
PRE-MISSION		&lt;br /&gt;
&lt;br /&gt;
Stefan suggests that more people should have shown up before the mission, and more people need to work in general.&amp;lt;br&amp;gt;&lt;br /&gt;
Planetary surface needs a larger task force and needs to start earlier.&amp;lt;br&amp;gt;&lt;br /&gt;
The Habitat was not ready.&amp;lt;br&amp;gt;&lt;br /&gt;
Stefan compared Linxi to a stripper.&amp;lt;br&amp;gt;&lt;br /&gt;
Press conference needed to be better-organized and better-publicized.&amp;lt;br&amp;gt;&lt;br /&gt;
We need to keep the Board on our good side.&amp;lt;br&amp;gt;&lt;br /&gt;
Alumni should be invited to the mission (simalumni@lisgar.net)&amp;lt;br&amp;gt;&lt;br /&gt;
The phone tree needs to be re-activated&amp;lt;br&amp;gt;&lt;br /&gt;
MC and Parental shifts needed to be signed up for earlier.&amp;lt;br&amp;gt;&lt;br /&gt;
MC training needs to be more comprehensive.&amp;lt;br&amp;gt;&lt;br /&gt;
Launch delay was ok, but annoying; we should have been better-prepared&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MORNING&amp;lt;br&amp;gt;&lt;br /&gt;
EECOM and CAPCOM should be covered by the same person during Meal Prep.&amp;lt;br&amp;gt;&lt;br /&gt;
We need a louder alarm.&lt;br /&gt;
&lt;br /&gt;
EVA:&amp;lt;br&amp;gt;&lt;br /&gt;
Mapping should be done using a camera.&amp;lt;br&amp;gt;&lt;br /&gt;
Mission Control should have given us a better briefing,  but had no clue we were doing an EVA.&amp;lt;br&amp;gt;&lt;br /&gt;
Biomeds need to be taken more assiduously - MC needs a protocol to get us to follow&amp;lt;br&amp;gt;&lt;br /&gt;
AUXCOM should be revived.&amp;lt;br&amp;gt;&lt;br /&gt;
HAL can be repurposed to save EECOM&amp;lt;br&amp;gt;&lt;br /&gt;
We need more duct tape.&amp;lt;br&amp;gt;&lt;br /&gt;
The planetary surface needs to be extended.&lt;br /&gt;
&lt;br /&gt;
BIOMEDS:&amp;lt;br&amp;gt;&lt;br /&gt;
less cool-down time&amp;lt;br&amp;gt;&lt;br /&gt;
more standardization&amp;lt;br&amp;gt;&lt;br /&gt;
better sphygmomanometer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
EXPERIMENTS&amp;lt;br&amp;gt;&lt;br /&gt;
we need more&amp;lt;br&amp;gt;&lt;br /&gt;
everyone needs to do some&amp;lt;br&amp;gt;&lt;br /&gt;
cabinet for stuff in the hotlab to prevent breakage&amp;lt;br&amp;gt;&lt;br /&gt;
fix the hotbox&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''EMERGENCIES'''&lt;br /&gt;
&lt;br /&gt;
Hab needs to listen to MC&amp;lt;br&amp;gt;&lt;br /&gt;
MC needs to help fix EECOM problems&amp;lt;br&amp;gt;&lt;br /&gt;
Radios need to be fixed&amp;lt;br&amp;gt;&lt;br /&gt;
MC needs to know the radios are working&lt;br /&gt;
&lt;br /&gt;
HAL should not contradict MC&amp;lt;br&amp;gt;&lt;br /&gt;
MC needs a HAL readout&amp;lt;br&amp;gt;&lt;br /&gt;
HAL shouldn't be talked to by the astros&amp;lt;br&amp;gt;&lt;br /&gt;
MC needs to tell us what is safe&amp;lt;br&amp;gt;&lt;br /&gt;
The Hab needs to be less dependent&amp;lt;br&amp;gt;&lt;br /&gt;
variety = good&amp;lt;br&amp;gt;&lt;br /&gt;
simmies should use the Simulator door&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''ORGANZATION'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Training&lt;br /&gt;
&lt;br /&gt;
*Mission readiness&lt;br /&gt;
**Research the destination&lt;br /&gt;
	&lt;br /&gt;
*Software training&lt;br /&gt;
&lt;br /&gt;
*Simulation&lt;br /&gt;
&lt;br /&gt;
*Membership&lt;br /&gt;
**Recruitment&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*General Organization&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*A typical year for Sim&lt;br /&gt;
**September&lt;br /&gt;
***recruiting members&lt;br /&gt;
*** projects&lt;br /&gt;
*** orientations for new members&lt;br /&gt;
*** for EEPs/Planetariums&lt;br /&gt;
***Hab upgrades&lt;br /&gt;
**October&lt;br /&gt;
***pick the planet&lt;br /&gt;
***mission patch&lt;br /&gt;
***Astro applications&lt;br /&gt;
***experiments&lt;br /&gt;
***training (MC)&lt;br /&gt;
***assign taskforces&lt;br /&gt;
***Hab upgrades&lt;br /&gt;
***Mission dates selected&lt;br /&gt;
**November&lt;br /&gt;
***design the planetary surface&lt;br /&gt;
***pick the astros and &amp;quot;astronauts&amp;quot;&lt;br /&gt;
***Hab upgrades&lt;br /&gt;
***training&lt;br /&gt;
**December&lt;br /&gt;
***order the selected mission patch&lt;br /&gt;
***buy flight suits&lt;br /&gt;
***publicity&lt;br /&gt;
***fundraising&lt;br /&gt;
***deadline for hab upgrades - begin fixing them&lt;br /&gt;
**January&lt;br /&gt;
***MC training&lt;br /&gt;
***Hab training&lt;br /&gt;
***updating procedures&lt;br /&gt;
**February&lt;br /&gt;
***finish P/S&lt;br /&gt;
***training&lt;br /&gt;
***press conferencing&lt;br /&gt;
***Mission Alpha&lt;br /&gt;
***stock the hab&lt;br /&gt;
***Promo the mission&lt;br /&gt;
***load experiments into hab&lt;br /&gt;
***test everything&lt;br /&gt;
**March&lt;br /&gt;
***Weekend before Astro Training&lt;br /&gt;
***Mission&lt;br /&gt;
**April-June&lt;br /&gt;
***cool-down; plan for next year&lt;br /&gt;
&lt;br /&gt;
'''SOFTWARE'''&lt;br /&gt;
&lt;br /&gt;
AUXCOM - fix it&amp;lt;br&amp;gt;&lt;br /&gt;
GUIDO - more display information&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel - get it working&amp;lt;br&amp;gt;&lt;br /&gt;
More readouts + control for MC&amp;lt;br&amp;gt;&lt;br /&gt;
More EECOM readouts&amp;lt;br&amp;gt;&lt;br /&gt;
HAL should not be query-able&amp;lt;br&amp;gt;&lt;br /&gt;
	HAL should appear in EECOM &amp;lt;br&amp;gt;&lt;br /&gt;
	MC should get more info than the astros, not less&amp;lt;br&amp;gt;&lt;br /&gt;
 GUIDO should lose time-acceleration; the engines should be stronger instead&amp;lt;br&amp;gt;&lt;br /&gt;
share load&lt;br /&gt;
&lt;br /&gt;
MISSION TIMER&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''PROJECTS'''&lt;br /&gt;
&lt;br /&gt;
# Radios/headsets&lt;br /&gt;
# Doors&lt;br /&gt;
# Control panel + Robbie&lt;br /&gt;
# Add storage to the Hab&lt;br /&gt;
# Bunk beds&lt;br /&gt;
# New EVA suits&lt;br /&gt;
# Tweak the software&lt;br /&gt;
# Alpha-switch the power for the Hab through the Control Panel&lt;br /&gt;
&lt;br /&gt;
'''SIMULATORS'''&lt;br /&gt;
&lt;br /&gt;
The only known simulator is the MC commander, who picks them. &amp;lt;br&amp;gt;&lt;br /&gt;
Simulators communicate only through the MC commander&amp;lt;br&amp;gt;&lt;br /&gt;
THEY DON'T EXIST&amp;lt;br&amp;gt;&lt;br /&gt;
They should be properly trained&lt;br /&gt;
&lt;br /&gt;
'''MISCELLANEOUS'''&lt;br /&gt;
&lt;br /&gt;
have the person who designed an experiment either in the Hab or in MC, observing the experiment&amp;lt;br&amp;gt;&lt;br /&gt;
run orientation whenever a new member shows up&lt;/div&gt;</summary>
		<author><name>Q-Cumber</name></author>	</entry>

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