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		<id>http://wiki.spacesim.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ozzymindous</id>
		<title>OCE Space Simulation - User contributions [en]</title>
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		<updated>2026-07-15T17:10:31Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.spacesim.org/index.php/Lyra_Evans</id>
		<title>Lyra Evans</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Lyra_Evans"/>
				<updated>2016-08-24T17:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MemberNest&lt;br /&gt;
|box1={{member|Name = Lyra Evans&lt;br /&gt;
|picture = [[Image:Lyra_Evans.JPG|300px]]&lt;br /&gt;
|grade = [[List of Spacesim Members#2010|Alumna]]&lt;br /&gt;
|school = [[Lisgar Collegiate]]&lt;br /&gt;
|curpos = Director of General Insanity&lt;br /&gt;
|forpos = [[Quartermaster]], [[Planetarium Commander]], [[Education Commander]]&lt;br /&gt;
}}&lt;br /&gt;
|box2={{Training&lt;br /&gt;
|aux=instructor&lt;br /&gt;
&lt;br /&gt;
|cap=instructor&lt;br /&gt;
&lt;br /&gt;
|commc=instructor&lt;br /&gt;
|comhab=c&lt;br /&gt;
|comsim=instructor&lt;br /&gt;
&lt;br /&gt;
|eemc=instructor&lt;br /&gt;
|eehab=instructor&lt;br /&gt;
|eesim=instructor&lt;br /&gt;
&lt;br /&gt;
|engmc=instructor&lt;br /&gt;
|enghab=instructor&lt;br /&gt;
|engsim=instructor&lt;br /&gt;
&lt;br /&gt;
|log=instructor&lt;br /&gt;
&lt;br /&gt;
|medmc=instructor&lt;br /&gt;
|medhab=instructor&lt;br /&gt;
|medsim=instructor&lt;br /&gt;
&lt;br /&gt;
|net=instructor&lt;br /&gt;
&lt;br /&gt;
|pltmc=c&lt;br /&gt;
|plthab=c&lt;br /&gt;
|pltsim=instructor&lt;br /&gt;
&lt;br /&gt;
|submc=n&lt;br /&gt;
|subhab=n&lt;br /&gt;
|subsim=n&lt;br /&gt;
&lt;br /&gt;
|planet=instructor&lt;br /&gt;
&lt;br /&gt;
|eeps=b&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lyra Evans''' served as an [[astronaut]] on [[Mission]] [[Daedalus]] in the role of [[Chief Engineer]].&lt;br /&gt;
&lt;br /&gt;
==UTSDC==&lt;br /&gt;
Lyra competed as part of Team 2 in [[Spacesim]]'s [[UTSDC]] envoy in the Senior Category.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[McSquiggly]]&lt;br /&gt;
* [[Nicely Done, Lyra]]`&lt;br /&gt;
[[Category:Commander]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Lyra_Evans</id>
		<title>Lyra Evans</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Lyra_Evans"/>
				<updated>2016-08-24T17:16:36Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MemberNest&lt;br /&gt;
|box1={{member|Name = Lyra Evans&lt;br /&gt;
|picture = [[Image:Lyra_Evans.JPG|300px]]&lt;br /&gt;
|grade = [[List of Spacesim Members#2010|12]]&lt;br /&gt;
|school = [[Lisgar Collegiate]]&lt;br /&gt;
|curpos = Director of General Insanity&lt;br /&gt;
|forpos = [[Quartermaster]], [[Planetarium Commander]], [[Education Commander]]&lt;br /&gt;
}}&lt;br /&gt;
|box2={{Training&lt;br /&gt;
|aux=instructor&lt;br /&gt;
&lt;br /&gt;
|cap=instructor&lt;br /&gt;
&lt;br /&gt;
|commc=instructor&lt;br /&gt;
|comhab=c&lt;br /&gt;
|comsim=instructor&lt;br /&gt;
&lt;br /&gt;
|eemc=instructor&lt;br /&gt;
|eehab=instructor&lt;br /&gt;
|eesim=instructor&lt;br /&gt;
&lt;br /&gt;
|engmc=instructor&lt;br /&gt;
|enghab=instructor&lt;br /&gt;
|engsim=instructor&lt;br /&gt;
&lt;br /&gt;
|log=instructor&lt;br /&gt;
&lt;br /&gt;
|medmc=n&lt;br /&gt;
|medhab=n&lt;br /&gt;
|medsim=n&lt;br /&gt;
&lt;br /&gt;
|net=instructor&lt;br /&gt;
&lt;br /&gt;
|pltmc=c&lt;br /&gt;
|plthab=c&lt;br /&gt;
|pltsim=instructor&lt;br /&gt;
&lt;br /&gt;
|submc=n&lt;br /&gt;
|subhab=n&lt;br /&gt;
|subsim=n&lt;br /&gt;
&lt;br /&gt;
|planet=instructor&lt;br /&gt;
&lt;br /&gt;
|eeps=b&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lyra Evans''' served as an [[astronaut]] on [[Mission]] [[Daedalus]] in the role of [[Chief Engineer]].&lt;br /&gt;
&lt;br /&gt;
==UTSDC==&lt;br /&gt;
Lyra competed as part of Team 2 in [[Spacesim]]'s [[UTSDC]] envoy in the Senior Category.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[McSquiggly]]&lt;br /&gt;
* [[Nicely Done, Lyra]]`&lt;br /&gt;
[[Category:Commander]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Talk:Bryce_Storey</id>
		<title>Talk:Bryce Storey</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Talk:Bryce_Storey"/>
				<updated>2011-05-10T03:43:09Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoUserPermission}}&lt;br /&gt;
&lt;br /&gt;
Someone please actually write something for the articles recently created for the 4 cmdrs this year. its all only a filled tamplate as of now, and I don't have time to do any real writing editing until next spring.... after I get back from China this winter.--[[User:Anthony|Anthony]] 21:29, 11 November 2008 (EST)&lt;br /&gt;
:Not only do all the commanders need pages, but members who asked me for pages should complete them. I have been sick recently and am spending my time catching up on school work. Maclean says she will get on the wiki soon, so hopefully she can help.---[[user:rubberchickenben|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Herr Doktor Tolkien von Oxford&amp;lt;/font&amp;gt;]] 10:29, 13 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
==Permission==&lt;br /&gt;
Just to note, Bryce has given me sole permission for editing his page. ---[[user:rubberchickenben|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Benzyne]][[User_talk:Rubberchickenben|&amp;lt;sup&amp;gt;Talk Page&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 22:39, 22 March 2010 (EDT)&lt;br /&gt;
:So basically no permission to everyone apart from you and him. Thats basically noperm, no? [[User:Cslatlantis|---&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Wernstrum&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;#0099CC&amp;quot;&amp;gt;Spartakat&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Jonas&amp;lt;/font&amp;gt;]] 10:15, 23 March 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
Can someone who is more competent with this blasted thing than I put myself as a trainer for all Sim software, all MC software and EECON and ENGINEERING? Also psudo competent at flying? (I understand the controls, the theory, I just have no patience.)&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Wikimaster</id>
		<title>Wikimaster</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Wikimaster"/>
				<updated>2010-03-13T23:54:08Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Wikimaster(s)''' are in charge of making sure this Wiki runs smoothly, is full of content, and has little or no spelling or grammar mistakes. They are charged with preserving all knowledge of Spacesim for future generations.  They are considered to be [[Directors]] in the [[Administration|administration hierarchy]]. As Directors they have no official jurisdiction outside of their specific realm of expertise, in this case the Wiki, but they are given the privileges usually afforded to executives. This primarily involves being allowed into the [[Spacesim Office]] while the populace at large is not due to mess, improper behaviour or noise.&lt;br /&gt;
&lt;br /&gt;
The [[2009-10]] Wikimasters are [[Ian Martin]] and [[Samuel Baltz]].&lt;br /&gt;
&lt;br /&gt;
==Wiki Task Force==&lt;br /&gt;
The Wiki Task Force is a team of [[Spacesim]] members including the Wikimasters and [[Webmaster]]. They fall under the umbrella title of the &amp;quot;Spacesim Web Department&amp;quot;. Most members of the task force do not have SysOp privileges, with the exceptions of the [[Webmaster]] and Wikimasters.&lt;br /&gt;
&lt;br /&gt;
The [[currently|current]] Wiki team members are:&lt;br /&gt;
* [[Ben Paul]]&lt;br /&gt;
* [[Ian Martin]]&lt;br /&gt;
* [[Samuel Baltz]]&lt;br /&gt;
* [[Arrian Amir-Rafiei]]&lt;br /&gt;
* [[Morgan Mersereau]]&lt;br /&gt;
* Max Jeffcott&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/2005-06</id>
		<title>2005-06</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/2005-06"/>
				<updated>2010-03-09T21:50:39Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Year | year = 2005-06&lt;br /&gt;
| admiral = Dr. James Magwood&lt;br /&gt;
| mcs = [[Stephen Smith]], [[Crystal Xiao]]&lt;br /&gt;
| eeps = [[Brian Foo]]&lt;br /&gt;
| planets = [[Guangye Cao]], Chen Chen Zhang&lt;br /&gt;
| mission = [[Prometheus]]&lt;br /&gt;
| destination = Titan&lt;br /&gt;
| astros = [[Stephen Smith]], Jonathan Scothorn, [[Stefan De Young]], [[Brian Foo]], [[Nevin Hotson]], Steve Mair&lt;br /&gt;
| webmaster = [[Stefan De Young]]&lt;br /&gt;
| pr = [[Stefan De Young]]&lt;br /&gt;
| office = [[Stefan De Young]]&lt;br /&gt;
| membership = ~20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Missions ==&lt;br /&gt;
&lt;br /&gt;
'''[[Mission Alpha]]''': [[Mission Alpha (2006)]] to Venus&lt;br /&gt;
&lt;br /&gt;
==Firsts==&lt;br /&gt;
The first:&lt;br /&gt;
* French [[EEP]] in recent memory is held. &lt;br /&gt;
* [[Week of Hype]]&lt;br /&gt;
* Time the [[UTSDC]] is contacted&lt;br /&gt;
&lt;br /&gt;
==Lasts==&lt;br /&gt;
*Last French EEP &lt;br /&gt;
*Last EEP until current date.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
'''Persistent Members'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Stephen Smith]] ([[Mission Commander]])&lt;br /&gt;
*[[Crystal Xiao]] ([[Mission Commander]])&lt;br /&gt;
*[[Stefan De Young]] ([[PR Director]], [[Webmaster]], [[Office Director]])&lt;br /&gt;
*[[Brian Foo]] ([[EEP Commander]], head of [[Robbie]] [[Task Forces|Task Force]])&lt;br /&gt;
*[[Guangye Cao]] ([[Planetarium Commander]])&lt;br /&gt;
*[[Chen Chen Zhang]]([[Planetarium Commander]])&lt;br /&gt;
*[[Nevin Hotson]] (Head of Doors and Plumbing Task Forces)&lt;br /&gt;
*[[Kevan Adlard]] (Head of [[Planetary Surface]] Task Force)&lt;br /&gt;
*[[Jeffrey Gao]] ([[Quartermaster]])&lt;br /&gt;
*[[Alex Foo]]&lt;br /&gt;
*[[Yanyuan Jing]]&lt;br /&gt;
*[[Jennifer Li]]&lt;br /&gt;
*[[Linxi Li|Lin &amp;quot;Linxi&amp;quot; Li]]&lt;br /&gt;
*[[Kenneth Lindsay]]&lt;br /&gt;
*[[Steven Mair]]&lt;br /&gt;
*[[Sylvia Wang]]&lt;br /&gt;
*[[Jonathan Scothorn]]&lt;br /&gt;
*[[Anthony Xing]]&lt;br /&gt;
*[[James Cooper|James &amp;quot;Jamie&amp;quot; Cooper]] (Chief Graphic Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other Members'''&lt;br /&gt;
&lt;br /&gt;
*[[Cassie Cao]]&lt;br /&gt;
*[[Eva Demers-Brett]] (Chief Graphics Designer)&lt;br /&gt;
*[[Simon Sokyrko]] (Chief Martial Artist)&lt;br /&gt;
*[[Boris Vardomskiy]] (IT Consultant)&lt;br /&gt;
*Wish Yen&lt;br /&gt;
*Tina Yang&lt;br /&gt;
&lt;br /&gt;
{{History&lt;br /&gt;
|PrevYear=2004-05&lt;br /&gt;
|ThisYear=2005-06&lt;br /&gt;
|NextYear=2006-07&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Wiki_Task_Force</id>
		<title>Wiki Task Force</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Wiki_Task_Force"/>
				<updated>2010-03-09T21:47:03Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Wiki Task Force''' one of the [[task force]] that operates entirely outside of [[Work Sessions]]. This team in composed of a mixture of senior and junior members, and together they systematically update and improve the information on this website. They are selected by the [[Webmaster]] and headed by the [[Wikimaster]]. &lt;br /&gt;
==Membership==&lt;br /&gt;
===2009-10===&lt;br /&gt;
The [[2009-10]] [[Webmaster]] is [[Ben Paul]]. Initially there were no [[Wikimaster|Wikimasters]] during this school year, but at the beginning of 2010 he selected [[Ian Martin]] and [[Samuel Baltz]]. The holders of these positions have SysOp priveleges, and former holders of these positions retain their old accounts with their old privelege settings. The 2009-10 members of the Wiki Task Force were:&lt;br /&gt;
* [[Ben Paul]]&lt;br /&gt;
* [[Ian Martin]]&lt;br /&gt;
* [[Samuel Baltz]]&lt;br /&gt;
* [[Arrian Amir-Rafiei]]&lt;br /&gt;
* [[Morgan Mersereau]]&lt;br /&gt;
* [[Max Jeffcott]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Rutger_Theodoor_Ronald_Jansen_van_Doorn_Campbell</id>
		<title>Rutger Theodoor Ronald Jansen van Doorn Campbell</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Rutger_Theodoor_Ronald_Jansen_van_Doorn_Campbell"/>
				<updated>2010-03-04T03:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore}}&lt;br /&gt;
{{member&lt;br /&gt;
|Name = Rutger Campbell | picture = &lt;br /&gt;
|grade = [[List of Spacesim Members#2011|11]]&lt;br /&gt;
|school = [[Lisgar Collegiate]]&lt;br /&gt;
|curpos = N/A&lt;br /&gt;
|forpos = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Rutger Campbell''', a [[Lisgar Collegiate Institute]] student who occasionally graces the occasional [[Work Session]] with his presence, is an all-powerful being of pure awesome. Prophets of the Rutger Cult claim that he protects humanity from a second all-powerful force, one of pure evil, known as the Anti-Rutger. These prophets are well-known for their habitual wearing of trench coats, as this is the unique insignia of the Rutger Cult. For this reason they are often referred to as the Lisgar French Toast Brigade.&lt;br /&gt;
&lt;br /&gt;
==UTSDC==&lt;br /&gt;
Rutger is competing as part of Team A in [[Spacesim]]'s [[UTSDC]] envoy in the Senior Category.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Night_Shift</id>
		<title>Night Shift</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Night_Shift"/>
				<updated>2010-03-02T05:33:33Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Night Shift''' is a shift held by [[Mission Control]] staff, [[Simulator]]s, or [[Astronaut]]s during the [[mission]]. Night Shifts are purely voluntary and take place between 2000 and 0800 hours. Most noted for taking rediculus amounts of night shifts on mission Deadealus were Bryce Storey (Astro), Ben Paul (MC), and Samuel Baltz (Simi).&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Ben_Paul</id>
		<title>Ben Paul</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Ben_Paul"/>
				<updated>2010-02-20T05:28:48Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
{{member | picture = [[image:ben.jpg|300px]]&lt;br /&gt;
|Name = Ben Paul&lt;br /&gt;
|grade = [[List of Spacesim Members#2010|12]]&lt;br /&gt;
|school = [[Lisgar Collegiate]]&lt;br /&gt;
|curpos = [[Webmaster|Director of Web and Archives]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/2007-08</id>
		<title>2007-08</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/2007-08"/>
				<updated>2010-02-20T05:28:16Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: This year != 2008.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Yearnew | year = 2007-08&lt;br /&gt;
| missionpatch = ''Mission Patch: TBD''&lt;br /&gt;
| admiral = [[Dr. James Magwood]]&lt;br /&gt;
| mc = [[Nevin Hotson]]&lt;br /&gt;
| mclt = [[Anthony Xing]]&lt;br /&gt;
| eep = [[Jeff Gao]]&lt;br /&gt;
| eeplt = N/A&lt;br /&gt;
| planet = [[Jen Li]]&lt;br /&gt;
| planetlt = N/A&lt;br /&gt;
| mission = [[Red Dawn]]&lt;br /&gt;
| destination = Mars&lt;br /&gt;
| dates = 26-02-2008 to 1-03-08&lt;br /&gt;
| location = [[Ottawa Tech]]&lt;br /&gt;
| astros = [[Nevin Hotson]] (Habitat Commander), [[Anthony Xing]] (Pilot), [[Maclean Rouble]] (Copilot), [[Daisy Wong]], [[Matt Farkas-Dyck]], [[Ben Paul]]&lt;br /&gt;
| webmaster = [[Nevin Hotson]]&lt;br /&gt;
| quartermaster = [[Bryce Storey]]&lt;br /&gt;
| membership = TBD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mission [[Red Dawn]] was carried out in 2008. &lt;br /&gt;
&lt;br /&gt;
In the spring, Spacesim was temporarily prevented from using the facilities due to fire hazards. Spacesim remained in limbo until [[2008-09]], when the club was forced to move rooms, allowing the old room to be used for the growing masonry department at [[440 Albert]].&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Laura</id>
		<title>Laura</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Laura"/>
				<updated>2010-02-20T05:27:33Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: tis = its&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''Laura''' is the name of a submersible being created for the [[2009-10]] mission. It is painted yellow as a reference to the Beatles song &amp;quot;Yellow Submarine&amp;quot;. Laura is to be piloted by a [[Mission Specialist]] to collect samples from underwater and to search for life forms.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
Laura uses software, quite similar to that of [[Orbit]] software, with the exception of being able to move in three dimensions. The ability to move in three dimensions makes the program more complicated to master then that of the orbit software. The software gives the user all the data that they would need to pilot a submarine such as fathmometer, temperature, and sonar. Using its information, the user is able to locate objects underwater and pilot Laura towards it to take a sample. Using either a top down two dimensional map, or a side view three dimensional grid, the user is able to see where they are in relation to the environment.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Able_Crewmen</id>
		<title>Able Crewmen</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Able_Crewmen"/>
				<updated>2010-02-20T05:26:24Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Able Crewperson''' (also &amp;quot;able-bodied crewman&amp;quot;) is the term to describe an [[astronaut]] who does not happen to have a specific role or position on the mission. A notable able crewperson was [[User:TheKillerRabbit|Nevin Hotson]], who is credited with having coined the term. In the 2007-08 astronaut application, the term &amp;quot;General Labour&amp;quot; was used instead, but it denotes the same role.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
On all documented missions in Sim history, there have been able crewmen. Typically, there are up to four on a mission, though often fewer as it is likely that some astronauts will have specialized roles. In recent years, the number of able crewmen has risen, due to the shift towards the older system of duties (see [[Astronauts#Crew_Positions|Crew Positions]])&lt;br /&gt;
====2007-2008====&lt;br /&gt;
The able crewman for the 2007-2008 mission to Mars was:&lt;br /&gt;
*[[Ben Paul]]&lt;br /&gt;
====2008-2009====&lt;br /&gt;
Able crewmen for the 2008-2009 mission to Iapetus were:&lt;br /&gt;
*[[Olivia Frank]]&lt;br /&gt;
*[[Ian Martin]]&lt;br /&gt;
*[[Ben Paul]]&lt;br /&gt;
====2009-2010====&lt;br /&gt;
Able crewmen for the 2009-2010 mission to [http://en.wikipedia.org/wiki/Europa_(moon) Europa], [http://en.wikipedia.org/wiki/Ganymede_(moon) Ganymede], and [http://en.wikipedia.org/wiki/Io_(moon) Io] are non-existent.&lt;br /&gt;
&lt;br /&gt;
All current members of the Mission Deadaleus have mission Ranks&lt;br /&gt;
&lt;br /&gt;
*[[Bryce Storey]] --&amp;gt; Chief Engineer&lt;br /&gt;
*[[Christian Angel]] --&amp;gt; Laura Pilot/Mission Specialist&lt;br /&gt;
*[[Mikaela Stiver]] --&amp;gt; Laura Pilot/ Mission Specialist&lt;br /&gt;
*[[Euan Wheaton]] --&amp;gt; Medic&lt;br /&gt;
&lt;br /&gt;
==Roles==&lt;br /&gt;
===Rank===&lt;br /&gt;
Able Crewmen are junior officers, and are typically all of the same rank (Lieutenant). This is due to the fact that more senior ranks are generally held by more senior astronauts, who have had more experience and training, and therefore can hold more specialized positions.&lt;br /&gt;
===Duties===&lt;br /&gt;
Able Crewmen typically have no specialized station, and switch off periodically. For example, it is customary, during flight, for Able Crewmen to rotate stations (EECOM, Logs, and sometimes Engineering and CAPCOM).&lt;br /&gt;
&lt;br /&gt;
[[Category:Expansion_Needed]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/List_of_Computers</id>
		<title>List of Computers</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/List_of_Computers"/>
				<updated>2010-02-20T05:25:03Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spacesim has many '''computers''', and to distinguish them when networking they are given '''names''' taken from mythology, science-fiction, history, and other disciplines.&lt;br /&gt;
&lt;br /&gt;
==[[Simulator]] Computers==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
!'''FU''' &lt;br /&gt;
!Runs current server software&lt;br /&gt;
|- &lt;br /&gt;
!'''A.C. Clarke'''&lt;br /&gt;
!Engineering simulator software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Arthur_C._Clarke the British science fiction writer]&lt;br /&gt;
|-&lt;br /&gt;
!'''Nebula '''&lt;br /&gt;
!Simulator software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Nebula the astronomical object]&lt;br /&gt;
|-&lt;br /&gt;
!'''Temeraire'''&lt;br /&gt;
!Simulator software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Temeraire_%28series%29 the fictional dragon]&lt;br /&gt;
|-&lt;br /&gt;
!'''Cassini'''&lt;br /&gt;
!Simulator software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Mir the Italian astronomer]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Astronaut]] Computers==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!'''B62-Teacher'''&lt;br /&gt;
![[Habitat]] [[ORBIT]]&lt;br /&gt;
!Came with its current name along with a good deal of handy [[OCDSB]] software.&lt;br /&gt;
|-&lt;br /&gt;
!'''Pulsar'''&lt;br /&gt;
!Habitat [[EECOM]]&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Pulsar the astronomical object]&lt;br /&gt;
|-&lt;br /&gt;
!'''Heimdall'''&lt;br /&gt;
!Habitat Logs and Diagnostics/BIOCOM&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Heimdall the Norse god]&lt;br /&gt;
|-&lt;br /&gt;
!'''Nutrino'''&lt;br /&gt;
!Habitat [[Engineering]]&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Neutrino the particle]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Mission Control]] Computers==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!'''Chandrasekhar'''&lt;br /&gt;
!Variable software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Subrahmanyan_Chandrasekhar the Indian astrophysicist]&lt;br /&gt;
|-&lt;br /&gt;
!'''C3-PO'''&lt;br /&gt;
!Radiation levels&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/C-3PO the fictional robot]&lt;br /&gt;
|-&lt;br /&gt;
!'''Quasar'''&lt;br /&gt;
!Variable software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Quasar the astronomical object]&lt;br /&gt;
|-&lt;br /&gt;
!'''Grissom'''&lt;br /&gt;
!Variable software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Gus_Grissom the American astronaut]&lt;br /&gt;
|-&lt;br /&gt;
!'''Mir'''&lt;br /&gt;
!Variable software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Mir the Russian space station]&lt;br /&gt;
|-&lt;br /&gt;
!'''Shane'''&lt;br /&gt;
!Variable software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Shane_McCutcheon the fictional character from ''The L Word'']&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Office]] Computers==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!'''Dee'''&lt;br /&gt;
![[ORBIT]]&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Neutrino the Canadian pilot]&lt;br /&gt;
|-&lt;br /&gt;
!'''HAL 9000'''&lt;br /&gt;
![[Simulator]] software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/HAL_9000 the fictional] [http://en.wikipedia.org/wiki/Artificial_intelligence AI]&lt;br /&gt;
|-&lt;br /&gt;
!'''Spock'''&lt;br /&gt;
!EECOM&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Spock the fictional character]&lt;br /&gt;
|-&lt;br /&gt;
!'''Cernan'''&lt;br /&gt;
!Server software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Eugene_Cernan the American astronaut]&lt;br /&gt;
|-&lt;br /&gt;
!'''Kepler'''&lt;br /&gt;
!MC software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Kepler the German astrologer]&lt;br /&gt;
|-&lt;br /&gt;
!'''Iapetus'''&lt;br /&gt;
!Engineering&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Iapetus_(moon) the moon of Saturn]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Computers==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!'''Armstrong'''&lt;br /&gt;
!Former Habitat Logs&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Neil_Armstrong the American astronaut]&lt;br /&gt;
|-&lt;br /&gt;
!'''Asimov'''&lt;br /&gt;
!Former Habitat&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Isaac_Asimov the Russian-American scientist and writer]&lt;br /&gt;
|-&lt;br /&gt;
!'''Sputnik'''&lt;br /&gt;
!Former Habitat&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Sputnik the Russian spacecrafts]&lt;br /&gt;
|-&lt;br /&gt;
!'''Stonehenge/Cygnus'''&lt;br /&gt;
!Dedicated server that ran the Corel camera system&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Stonehenge the British landmark]&lt;br /&gt;
|-&lt;br /&gt;
!'''OCESS'''&lt;br /&gt;
!Variable software in Mission Control&lt;br /&gt;
!Name of the [[OCESS|club itself]]&lt;br /&gt;
|-&lt;br /&gt;
!'''Orion '''&lt;br /&gt;
!Simulator software&lt;br /&gt;
!Named after [http://en.wikipedia.org/wiki/Orion_(constellation) the constellation]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Swagger_Stick</id>
		<title>Swagger Stick</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Swagger_Stick"/>
				<updated>2010-02-20T05:15:49Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore}}&lt;br /&gt;
&lt;br /&gt;
The '''Swagger Stick''' is a thick wooden dowel, similar to a cane, that [[User:Bfoo2|Brian Foo]], former [[Mission Commander]] of Spacesim, would tap dance with, causing a plethora of &amp;quot;pole-dancing&amp;quot; remarks. This carried on to the point where someone said, &amp;quot;He's not a pole dancer. If you want pole-dancers, there are some down the street at Barbarella's Diamonds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In 2010 the swagger stick was roughly pointed and used to test the theory that a pointed stick could go through two pieces of drywall. This test proved successful, although the results of this test have been shared no mission has had the privilege of using this information. The Swagger stick has been shortened over the years, parts were donated to the [[Hole]]. It currently rests at about 34 inches.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Mutiny_and_Hijacking_(emergency_procedures)</id>
		<title>Mutiny and Hijacking (emergency procedures)</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Mutiny_and_Hijacking_(emergency_procedures)"/>
				<updated>2010-02-20T05:11:41Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===4.4 MUTINY &amp;amp; HIJACKING===&lt;br /&gt;
====4.4.1 General Procedures====&lt;br /&gt;
Situation: A person, or a group of people, take control of the Habitat. This may be Mutinying [[Astronauts]], [[Terrorist|Terrorists]] or Hijackers. [[Mission Control]] is to immediately get in contact with the hijackers/mutineers. They must negotiate with these people. Supply their demands: you must get the Mission Commander and the [[Habitat]] back to Earth in one piece.&lt;br /&gt;
&lt;br /&gt;
====4.4.2 Mutiny====&lt;br /&gt;
Try to convince them to stand down. You may have to threaten the mutineers. If the Mission Commander is dead or segregated, offer to lower oxygen levels in the mutineers' module.  Attempt to gain complete remote control of the Habitat. Seal off the interlock. Offer to inject radiation into the Habitat. Once returned to Earth, the mutineers are to be taken into custody regardless of what occurs. If absolutely necessary, detonate the Habitat (P4.4.4) &lt;br /&gt;
&lt;br /&gt;
====4.4.3 Hijacking====&lt;br /&gt;
If another party boards the Habitat, and you cannot negotiate with them, Mission Control is to aid the Astronauts remotely to retake the Habitat by force, if viable. Seal off the Command and Control Room. Gain complete remote control of the Hab. Attempt to vent or depressurize modules containing hijackers, if it doesn't affect the astronauts. If in space, deactivate the [[3DMI]] to remove artificial gravity. If the astronauts are dead, follow P4.4.4. &lt;br /&gt;
&lt;br /&gt;
====4.4.4 Habitat Self-Destruction====&lt;br /&gt;
If there is no way to return the Habitat and/or the Mission Commander and loyal astronauts are dead, activate the self-destruct circuit. Only the Mission Commander on Earth will know the activation code. He is to send it on a coded signal to the [[AYSE Drive]], which will seek out the Habitat if separated, autodock, and detonate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Procedure|PrevTopic='''[[Breaker Panel Operation Procedures]]'''&lt;br /&gt;
|PrevNum=4.3&lt;br /&gt;
|ThisTopic='''Mutiny and Hijacking Procedures'''&lt;br /&gt;
|ThisNum=4.4&lt;br /&gt;
|NextTopic='''[[Instrumentation Failure Procedures]]'''&lt;br /&gt;
|NextNum=4.5}}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Non-Computer_Named_Objects</id>
		<title>Non-Computer Named Objects</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Non-Computer_Named_Objects"/>
				<updated>2010-02-20T05:08:20Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spacesim has many objects that are given names for sentimentality and notability. Names are practical for computers, but for other objects they are simply a matter of fun.&lt;br /&gt;
&lt;br /&gt;
==Televisions==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Doyle&lt;br /&gt;
!A large television in Mission Control used to monitor a [[Control Room]] camera. During [[Mission]] [[Genesis 2009]], Doyle was used to watch the horror movie [http://en.wikipedia.org/wiki/Cloverfield Cloverfield.] Named after the [http://en.wikipedia.org/wiki/Arthur_Conan_Doyle writer]&lt;br /&gt;
|-&lt;br /&gt;
!Glorfindel&lt;br /&gt;
!An extremely large television in the [[Habitat]] used to monitor [[Mission Control]] and parts of the Habitat. Named after the [http://en.wikipedia.org/wiki/Glorfindel fictional character]&lt;br /&gt;
|-&lt;br /&gt;
!Rutherford&lt;br /&gt;
!A small television in the Habitat used to monitor the [[Airlock]] and [[Hotlab]] using a handy switch made by [[Ben Paul]]. Named after the [http://en.wikipedia.org/wiki/Ernest_Rutherford physicist]&lt;br /&gt;
|-&lt;br /&gt;
!Pumpkin&lt;br /&gt;
!A small television in the Control Room used to view Mission Control. It is named Pumpkin because it only displays in orange-tinged grayscale. It formerly lived in the [[Simulator Loft]] and in the [[Hawking II]]'s Mission Control.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Jack-O-Lantern (Jack for short)&lt;br /&gt;
!A small television in the Control Room accross from its twin, Pumpkin. Jack-O-Lantern is used to view the long house. It  is named is Jack-O-Lantern because it looks exactly like Pumpkin, even mirroring its orange display settings. Jack-O-Lantern was found early 2010. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Speakers==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
!Bob and Doug (Deceased)&lt;br /&gt;
!A set of small speakers used at [[work session]]s to play music. Named after the Canadian sketch comics [http://en.wikipedia.org/wiki/Bob_and_Doug_McKenzie Bob and Doug McKenzie.] Currently non-functional&lt;br /&gt;
|-&lt;br /&gt;
!Betty and Veronica&lt;br /&gt;
!A set of 4-foot speakers formerly used to amplify [[CAPCOM]] transmissions in [[Mission Control]], named after the [http://en.wikipedia.org/wiki/Betty_and_Veronica comics characters]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Engine&lt;br /&gt;
!A single very powerful speaker, used to blast engine noises throughout the habitat. Engine currently resides in the [[Engine Closet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other items==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Planck&lt;br /&gt;
!A plank of 2x4 wood, affectionately known as &amp;quot;Planck the Plank&amp;quot; after [http://en.wikipedia.org/wiki/Max_Planck the physicist]&lt;br /&gt;
|-&lt;br /&gt;
!MC Hammer&lt;br /&gt;
!A hammer that resides in [[Mission Control]] eponymous to [[Brian Foo]]'s nickname, itself a joke referencing rapper [http://en.wikipedia.org/wiki/Mc_hammer MC Hammer]&lt;br /&gt;
|-&lt;br /&gt;
!Harolde (Deceased)&lt;br /&gt;
!A power supply with an abnormally large, red power switch that was jury-rigged to a makeshift [[simulator]] switch box meant to turn off lights in sections of the [[Habitat]]. Harolde was part of the box of objects left on comet [[Kenny-Kumar]] during [[Genesis 2009]]. From at least [[2004-05]] until [[2006-07]] Harolde supplied power to the MC Receiver, which allowed Mission Control to listen in on all radio chatter, excluding the secure [[CAPCOM]]. &lt;br /&gt;
|-&lt;br /&gt;
!Kelvin and Amundsen&lt;br /&gt;
!The fridge and freezer within, respectively. Named after [http://en.wikipedia.org/wiki/William_Thomson,_1st_Baron_Kelvin the physicist] and [http://en.wikipedia.org/wiki/Roald_Amundsen the arctic explorer]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Non-Computer_Named_Objects</id>
		<title>Non-Computer Named Objects</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Non-Computer_Named_Objects"/>
				<updated>2010-02-20T05:06:32Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spacesim has many objects that are given names for sentimentality and notability. Names are practical for computers, but for other objects they are simply a matter of fun.&lt;br /&gt;
&lt;br /&gt;
==Televisions==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Doyle&lt;br /&gt;
!A large television in Mission Control used to monitor a [[Control Room]] camera. During [[Mission]] [[Genesis 2009]], Doyle was used to watch the horror movie [http://en.wikipedia.org/wiki/Cloverfield Cloverfield.] Named after the [http://en.wikipedia.org/wiki/Arthur_Conan_Doyle writer]&lt;br /&gt;
|-&lt;br /&gt;
!Glorfindel&lt;br /&gt;
!An extremely large television in the [[Habitat]] used to monitor [[Mission Control]] and parts of the Habitat. Named after the [http://en.wikipedia.org/wiki/Glorfindel fictional character]&lt;br /&gt;
|-&lt;br /&gt;
!Rutherford&lt;br /&gt;
!A small television in the Habitat used to monitor the [[Airlock]] and [[Hotlab]] using a handy switch made by [[Ben Paul]]. Named after the [http://en.wikipedia.org/wiki/Ernest_Rutherford physicist]&lt;br /&gt;
|-&lt;br /&gt;
!Pumpkin&lt;br /&gt;
!A small television in the Control Room used to view Mission Control. It is named Pumpkin because it only displays in orange-tinged grayscale. It formerly lived in the [[Simulator Loft]] and in the [[Hawking II]]'s Mission Control.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Jack-O-Lantern (Jack for short)&lt;br /&gt;
!A small television in the Control Room accross from its twin, Pumpkin. Jack-O-Lantern is used to view the long house. It  is named is Jack-O-Lantern because it looks exactly like Pumpkin, even mirroring its orange display settings. Jack-O-Lantern was found early 2010. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Speakers==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
!Bob and Doug (Deceased)&lt;br /&gt;
!A set of small speakers used at [[work session]]s to play music. Named after the Canadian sketch comics [http://en.wikipedia.org/wiki/Bob_and_Doug_McKenzie Bob and Doug McKenzie.] Currently non-functional&lt;br /&gt;
|-&lt;br /&gt;
!Betty and Veronica&lt;br /&gt;
!A set of 4-foot speakers formerly used to amplify [[CAPCOM]] transmissions in [[Mission Control]], named after the [http://en.wikipedia.org/wiki/Betty_and_Veronica comics characters]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other items==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Planck&lt;br /&gt;
!A plank of 2x4 wood, affectionately known as &amp;quot;Planck the Plank&amp;quot; after [http://en.wikipedia.org/wiki/Max_Planck the physicist]&lt;br /&gt;
|-&lt;br /&gt;
!MC Hammer&lt;br /&gt;
!A hammer that resides in [[Mission Control]] eponymous to [[Brian Foo]]'s nickname, itself a joke referencing rapper [http://en.wikipedia.org/wiki/Mc_hammer MC Hammer]&lt;br /&gt;
|-&lt;br /&gt;
!Harolde (Deceased)&lt;br /&gt;
!A power supply with an abnormally large, red power switch that was jury-rigged to a makeshift [[simulator]] switch box meant to turn off lights in sections of the [[Habitat]]. Harolde was part of the box of objects left on comet [[Kenny-Kumar]] during [[Genesis 2009]]. From at least [[2004-05]] until [[2006-07]] Harolde supplied power to the MC Receiver, which allowed Mission Control to listen in on all radio chatter, excluding the secure [[CAPCOM]]. &lt;br /&gt;
|-&lt;br /&gt;
!Kelvin and Amundsen&lt;br /&gt;
!The fridge and freezer within, respectively. Named after [http://en.wikipedia.org/wiki/William_Thomson,_1st_Baron_Kelvin the physicist] and [http://en.wikipedia.org/wiki/Roald_Amundsen the arctic explorer]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Non-Computer_Named_Objects</id>
		<title>Non-Computer Named Objects</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Non-Computer_Named_Objects"/>
				<updated>2010-02-20T05:05:57Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spacesim has many objects that are given names for sentimentality and notability. Names are practical for computers, but for other objects they are simply a matter of fun.&lt;br /&gt;
&lt;br /&gt;
==Televisions==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Doyle&lt;br /&gt;
!A large television in Mission Control used to monitor a [[Control Room]] camera. During [[Mission]] [[Genesis 2009]], Doyle was used to watch the horror movie [http://en.wikipedia.org/wiki/Cloverfield Cloverfield.] Named after the [http://en.wikipedia.org/wiki/Arthur_Conan_Doyle writer]&lt;br /&gt;
|-&lt;br /&gt;
!Glorfindel&lt;br /&gt;
!An extremely large television in the [[Habitat]] used to monitor [[Mission Control]] and parts of the Habitat. Named after the [http://en.wikipedia.org/wiki/Glorfindel fictional character]&lt;br /&gt;
|-&lt;br /&gt;
!Rutherford&lt;br /&gt;
!A small television in the Habitat used to monitor the [[Airlock]] and [[Hotlab]] using a handy switch made by [[Ben Paul]]. Named after the [http://en.wikipedia.org/wiki/Ernest_Rutherford physicist]&lt;br /&gt;
|-&lt;br /&gt;
!Pumpkin&lt;br /&gt;
!A small television in the Control Room used to view Mission Control. It is named Pumpkin because it only displays in orange-tinged grayscale. It formerly lived in the [[Simulator Loft]] and in the [[Hawking II]]'s Mission Control.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
!Jack-O-Lantern (Jack for short)&lt;br /&gt;
!A small television in the Control Room accross from its twin, Pumpkin. Jack-O-Lantern is used to view the long house. It  is named is Jack-O-Lantern because it looks exactly like Pumpkin, even mirroring its orange display settings. Jack-O-Lantern was found early 2010. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Speakers==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
!Bob and Doug (Deceased)&lt;br /&gt;
!A set of small speakers used at [[work session]]s to play music. Named after the Canadian sketch comics [http://en.wikipedia.org/wiki/Bob_and_Doug_McKenzie Bob and Doug McKenzie.] Currently non-functional&lt;br /&gt;
|-&lt;br /&gt;
!Betty and Veronica&lt;br /&gt;
!A set of 4-foot speakers formerly used to amplify [[CAPCOM]] transmissions in [[Mission Control]], named after the [http://en.wikipedia.org/wiki/Betty_and_Veronica comics characters]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other items==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;15&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Planck&lt;br /&gt;
!A plank of 2x4 wood, affectionately known as &amp;quot;Planck the Plank&amp;quot; after [http://en.wikipedia.org/wiki/Max_Planck the physicist]&lt;br /&gt;
|-&lt;br /&gt;
!MC Hammer&lt;br /&gt;
!A hammer that resides in [[Mission Control]] eponymous to [[Brian Foo]]'s nickname, itself a joke referencing rapper [http://en.wikipedia.org/wiki/Mc_hammer MC Hammer]&lt;br /&gt;
|-&lt;br /&gt;
!Harolde (Deceased)&lt;br /&gt;
!A power supply with an abnormally large, red power switch that was jury-rigged to a makeshift [[simulator]] switch box meant to turn off lights in sections of the [[Habitat]]. Harolde was part of the box of objects left on comet [[Kenny-Kumar]] during [[Genesis 2009]]. From at least [[2004-05]] until [[2006-07]] Harolde supplied power to the MC Receiver, which allowed Mission Control to listen in on all radio chatter, excluding the secure [[CAPCOM]]. &lt;br /&gt;
|-&lt;br /&gt;
!Kelvin and Amundsen&lt;br /&gt;
!The fridge and freezer within, respectively. Named after [http://en.wikipedia.org/wiki/William_Thomson,_1st_Baron_Kelvin the physicist] and [http://en.wikipedia.org/wiki/Roald_Amundsen the arctic explorer]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Bunk_Bed</id>
		<title>Bunk Bed</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Bunk_Bed"/>
				<updated>2010-02-20T05:02:38Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To conserve space, '''bunk beds''' are used for sleeping in the [[Habitat]]. In the [[Hawking III]], first inaugurated in [[2008-09]], the astronauts of [[Genesis 2009]] had the chance to christen their beds. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;infobox&amp;quot; style=&amp;quot;background: #ffffff;&amp;quot; align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Field of Daisies - [[Daisy Wong]] || [http://en.wikipedia.org/wiki/Teal%27c Teal'c] - [[Olivia Frank]] || [http://en.wikipedia.org/wiki/Quentin_Tarantino Tarantino] - [[Ben Paul]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Xompar]] - [[Ian Martin]] || [[Bryce Storey|Bryce]] - [[Maclean Rouble]] || Love Bunk - [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The names of the bunk beds on the Hawkings I and II are unknown. They did not have names.&lt;br /&gt;
&lt;br /&gt;
==Curtains==&lt;br /&gt;
For the [[2009-10]] year, [[Ian Martin]] and [[Morgan Mersereau]] are installing curtains to give the astronauts some privacy between bunks and to allow them to sleep if any lights are on in the [[habitat]].&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Talk:Samuel_Baltz</id>
		<title>Talk:Samuel Baltz</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Talk:Samuel_Baltz"/>
				<updated>2010-02-20T05:00:47Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Put your new call sign into place. Moogle. &lt;br /&gt;
&lt;br /&gt;
Maybe you should put something about your relationship status. Oh wait, everyone knows anyway! Never mind :D On a more serious note, good job with the wiki. Keep up the good work. --[[User:AeinSilverwolf|Aein Silverwolf the MAGNIFICENT]] 10:56, 22 January 2010 (EST)&lt;br /&gt;
&lt;br /&gt;
Baltz, unlike most of the other nerds in Spacesim, actually has a girlfriend. Despite this, he spends just as much time on the Wiki as he did before.&lt;br /&gt;
Thanks :D - [[User:Darth Wombat|Darth Wombat]] 17:57, 27 January 2010 (EST)&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Signing_the_Airlock</id>
		<title>Signing the Airlock</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Signing_the_Airlock"/>
				<updated>2010-02-20T04:58:34Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lore}}&lt;br /&gt;
'''Signing the Airlock''' was the tradition of the astronauts signing their names and writing short messages on the [[drywall]] of the [[Habitat]] [[Airlock]] after the conclusion of the main [[mission]]. This was a tradition in the [[Hawking II]] but was discontinued for the [[Hawking III]], due to the astronauts not wanting to contaminate the newly painted walls. These messages usually pertained to lore such as [[Blame List]]s and [[Trogdor]]. Some Astronauts are pushing for returning the Signing of the Airlock to be continued on Deadleaus.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Simulator_Staircase</id>
		<title>Simulator Staircase</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Simulator_Staircase"/>
				<updated>2010-02-20T04:55:50Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Simulator Staircase''' is the staircase up to street level located at the west side of Spacesim's previous [[440 Albert Street]] facilities. Its name comes from its use by [[Simulators]] to enter their work area without being seen by [[Mission Control]] staff during the [[Mission]]. The space underneath was used as the [[Junkyard]] due to its low height rendering it useless for active purposes. It was also referred to as the Graveyard because of the large number of dead monitors stored their.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Engineering_Closet</id>
		<title>Engineering Closet</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Engineering_Closet"/>
				<updated>2010-02-20T04:54:20Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Engineering Closet''' in the [[Hawking III]] is an aptly named closet off of the [[Interlock]]. Approximately 4 feet deep by 4 feet wide, the closet is as tall as the rest of the hab and is entirely taken up by 8 wooden boards forming what would be shelves if they were connected by boards. This is because, due to Fire Safety Procedure, a room less than 1 metre along its smallest direction cannot hold students at any time. In the [[Beta]] reality the engineering closet theoretically holds the vital machines that keep the habitat going, but for a long time in [[Alpha]] reality it most holds old video cards and a box of what is rumoured to be 126 km of fiber-optic cable.&lt;br /&gt;
In the [[EECOM]] software the Engineering Closet is treated as the same room as the Interlock. Because of this it is treated as not being airtight, and although it has the metal tabs necessary to support door panels they are not wired. There was an Engineering Closet in the Hawking II for a few months before the room change.&lt;br /&gt;
==Project to Clean the Engineering Closet==&lt;br /&gt;
In [[2009-10]] [[Bryce Storey]] and [[Samuel Baltz]] began a project to clean up the engineering closet. They&lt;br /&gt;
*attached a shelf to the top of the closet's wooden structure&lt;br /&gt;
*boarded up holes to make it look airtight&lt;br /&gt;
*replaced pieces of duct tape that were letting light through or falling off&lt;br /&gt;
*procured a ShopVac and used [[Aluminium Tape]] to make it look like an air compression system&lt;br /&gt;
*found some boxes with lots of wires&lt;br /&gt;
[[Mikaela Stiver]] notably designed and built a small door to cover up the indent outside of the engineering closet's power box, as well as to provide easy access to the closet from outside the habitat.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Engineering_Closet</id>
		<title>Engineering Closet</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Engineering_Closet"/>
				<updated>2010-02-20T04:51:33Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Engineering Closet''' in the [[Hawking III]] is an aptly named closet off of the [[Interlock]]. Approximately 4 feet deep by 4 feet wide, the closet is as tall as the rest of the hab and is entirely taken up by 8 wooden boards forming what would be shelves if they were connected by boards. This is because, due to Fire Safety Procedure, a room less than 1 metre along its smallest direction cannot hold students at any time. In the [[Beta]] reality the engineering closet theoretically holds the vital machines that keep the habitat going, but for a long time in [[Alpha]] reality it most holds old video cards and a box of what is rumoured to be 128 km of fiber-optic cable.&lt;br /&gt;
In the [[EECOM]] software the Engineering Closet is treated as the same room as the Interlock. Because of this it is treated as not being airtight, and although it has the metal tabs necessary to support door panels they are not wired. There was an Engineering Closet in the Hawking II for a few months before the room change.&lt;br /&gt;
==Project to Clean the Engineering Closet==&lt;br /&gt;
In [[2009-10]] [[Bryce Storey]] and [[Samuel Baltz]] began a project to clean up the engineering closet. They&lt;br /&gt;
*attached a shelf to the top of the closet's wooden structure&lt;br /&gt;
*boarded up holes to make it look airtight&lt;br /&gt;
*replaced pieces of duct tape that were letting light through or falling off&lt;br /&gt;
*procured a ShopVac and used [[Aluminium Tape]] to make it look like an air compression system&lt;br /&gt;
*found some boxes with lots of wires&lt;br /&gt;
[[Mikaela Stiver]] notably designed and built a small door to cover up the indent outside of the engineering closet's power box, as well as to provide easy access to the closet from outside the habitat.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Mission-Specific_Hierarchy</id>
		<title>Mission-Specific Hierarchy</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Mission-Specific_Hierarchy"/>
				<updated>2010-02-20T04:50:36Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
The term '''Mission-Specific''' refers to ranks within the administrative hierarchy of Spacesim that only take effect during the main [[mission]]. It is worth noting that mission-specific ranks are different from mission roles; the former describes positions of power within the mission, frequently held by members who have no actual power at other times, while the latter can describe any position during the mission. A good example of the former would be [[Flight Director]], while a good example of the latter would be [[Simulator]].&lt;br /&gt;
&lt;br /&gt;
==Mission-Specific Roles==&lt;br /&gt;
These are primarily found within [[Mission Control]], with a few notable exceptions:&lt;br /&gt;
*[[Mission Control Commander]] &lt;br /&gt;
*[[Flight Director]] &lt;br /&gt;
*[[Simulator Commander]]&lt;br /&gt;
*[[Mission Specialist]]&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
Mission Control staff cycle between various stations that hold no special rank themselves.&lt;br /&gt;
*[[CAPCOM]]&lt;br /&gt;
*[[EECOM]]&lt;br /&gt;
*[[BIOCOM]]&lt;br /&gt;
*GUIDO&lt;br /&gt;
*FIDO&lt;br /&gt;
*[[Engineering]]&lt;br /&gt;
&lt;br /&gt;
==[[Habitat]] Ranks==&lt;br /&gt;
*[[Mission Specialist]]&lt;br /&gt;
*[[Pilot]]&lt;br /&gt;
*[[Medic]]&lt;br /&gt;
*[[Chief Engineer]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/User:Darth_Wombat</id>
		<title>User:Darth Wombat</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/User:Darth_Wombat"/>
				<updated>2010-02-20T04:48:23Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Samuel Baltz]], an utterly pleasant and docile human being, is universally feared at LAN parties under the alias &amp;quot;Darth Wombat&amp;quot; for his spectacularly amazing FPS skillz. Baltz joined Spacesim as a grade 11 in the [[2009-10]] school year, having been too lazy to join any clubs the previous two years and instead attending Friday Night Magic.&lt;br /&gt;
&lt;br /&gt;
Baltz's callsign is actually &amp;quot;Finland&amp;quot;, but Baltz considers Darth Wombat more fun to use.&lt;br /&gt;
&lt;br /&gt;
Due to recent purge-cleaning of Keplercinucus, his call sign is being changed to either &amp;quot;Moogle&amp;quot; or &amp;quot;Keplercincus Girl&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Daedalus_2010</id>
		<title>Daedalus 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Daedalus_2010"/>
				<updated>2010-02-20T04:43:29Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width: 30em;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | No [[Mission Patch]] as of yet.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: larger; background-color:{{{bgcolor}}}; color:{{{fgcolor}}}};&amp;quot; | Daedalus&lt;br /&gt;
|-&lt;br /&gt;
|'''Year''' || [[2009-10]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Mission Destination]]''' || Europa, Ganymede, and Io&lt;br /&gt;
|-&lt;br /&gt;
|'''Mission Dates''' || February 22-27&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Habitat Commander]]''' || [[Maclean Rouble]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Subcommander]]''' || [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Pilot|Pilots]]''' || [[Maclean Rouble]], [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Astronauts#Crew Positions|Mission Specialists]]''' || [[Mikaela Stiver]], [[Christian Angel]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Chief Engineer]]''' || [[Bryce Storey]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Medic]]''' || [[Euan Wheaton]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [[2009-10]] [[mission]] takes [[OCESS]] to three of the moons of [http://en.wikipedia.org/wiki/Jupiter Jupiter]: [http://en.wikipedia.org/wiki/Europa_(moon) Europa], [http://en.wikipedia.org/wiki/Ganymede_(moon) Ganymede], and [http://en.wikipedia.org/wiki/Io_(moon) Io]. The [[Habitat]] will be passing near Io to collect samples of volcanic dust ejected by tectonic activity on the moon's surface, landing on Ganymede to set up [[Terraforming]] equipment, and spending the rest of the mission on Europa. An unmanned [[Laura|submersible]] is currently under construction, explore the liquid water ocean and rocky planetary core beneath Europa's surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Daedalus_2010</id>
		<title>Daedalus 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Daedalus_2010"/>
				<updated>2010-02-20T04:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width: 30em;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | No [[Mission Patch]] as of yet.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: larger; background-color:{{{bgcolor}}}; color:{{{fgcolor}}}};&amp;quot; | Daedalus&lt;br /&gt;
|-&lt;br /&gt;
|'''Year''' || [[2009-10]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Mission Destination]]''' || Europa, Ganymede, and Io&lt;br /&gt;
|-&lt;br /&gt;
|'''Mission Dates''' || February 22-27&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Habitat Commander]]''' || [[Maclean Rouble]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Subcommander]]''' || [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Pilot|Pilots]]''' || [[Maclean Rouble]], [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Astronauts#Crew Positions|Mission Specialists]]''' || [[Mikaela Stiver]], [[Christian Angel]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Chief Engineer]]''' || [[Bryce Storey]], &lt;br /&gt;
|'''[[Medic]]''' || [[Euan Wheaton]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [[2009-10]] [[mission]] takes [[OCESS]] to three of the moons of [http://en.wikipedia.org/wiki/Jupiter Jupiter]: [http://en.wikipedia.org/wiki/Europa_(moon) Europa], [http://en.wikipedia.org/wiki/Ganymede_(moon) Ganymede], and [http://en.wikipedia.org/wiki/Io_(moon) Io]. The [[Habitat]] will be passing near Io to collect samples of volcanic dust ejected by tectonic activity on the moon's surface, landing on Ganymede to set up [[Terraforming]] equipment, and spending the rest of the mission on Europa. An unmanned [[Laura|submersible]] is currently under construction, explore the liquid water ocean and rocky planetary core beneath Europa's surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Daedalus_2010</id>
		<title>Daedalus 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Daedalus_2010"/>
				<updated>2010-02-20T04:42:03Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width: 30em;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | No [[Mission Patch]] as of yet.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: larger; background-color:{{{bgcolor}}}; color:{{{fgcolor}}}};&amp;quot; | Daedalus&lt;br /&gt;
|-&lt;br /&gt;
|'''Year''' || [[2009-10]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Mission Destination]]''' || Europa, Ganymede, and Io&lt;br /&gt;
|-&lt;br /&gt;
|'''Mission Dates''' || February 22-27&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Habitat Commander]]''' || [[Maclean Rouble]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Subcommander]]''' || [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Pilot|Pilots]]''' || [[Maclean Rouble]], [[Peter Macdonald]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Astronauts#Crew Positions|Mission Specialists]]''' || [[Mikaela Stiver]], [[Christian Angel]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Chief Engineer]]''' || [[Bryce Storey]], [[Euan Wheaton]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [[2009-10]] [[mission]] takes [[OCESS]] to three of the moons of [http://en.wikipedia.org/wiki/Jupiter Jupiter]: [http://en.wikipedia.org/wiki/Europa_(moon) Europa], [http://en.wikipedia.org/wiki/Ganymede_(moon) Ganymede], and [http://en.wikipedia.org/wiki/Io_(moon) Io]. The [[Habitat]] will be passing near Io to collect samples of volcanic dust ejected by tectonic activity on the moon's surface, landing on Ganymede to set up [[Terraforming]] equipment, and spending the rest of the mission on Europa. An unmanned [[Laura|submersible]] is currently under construction, explore the liquid water ocean and rocky planetary core beneath Europa's surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Work_Session</id>
		<title>Work Session</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Work_Session"/>
				<updated>2010-02-02T23:28:09Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Work sessions''' usually take place on Friday evening, every week. They last from about 1530 to 2100 and it is during these work sessions that the [[task forces]] do their work. Work sessions officially start at 16:00 with a meating in the MC area with commanders diving up roles and task-forces.  &lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
&lt;br /&gt;
The work session is for work to be done by the [[task forces]]. When people arrive at the work session, they sign up for one of the many task forces available. They can chose to leave at any time but they should be working most of the time. The task forces operate on such tasks as constructing equipment and furniture to repairing the [[planetary surface]] or fixing radios during the work session. &lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
&lt;br /&gt;
The work sessions currently take place at our [[Ottawa Tech|440 Albert Street location]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Location]]&lt;br /&gt;
*[[Task Forces]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Munchkin</id>
		<title>Munchkin</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Munchkin"/>
				<updated>2010-02-02T05:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore}}&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
'''[http://en.wikipedia.org/wiki/Munchkin_%28card_game%29 Munchkin]''' is a non-collectible card game published by Steve Jackson Games. It became a Sim phenomenon when member [[User: rubberchickenben|Ben Paul]] brought in his ''Munchkin Cthulhu'' and ''Muchkin Fu'' games early in the summer of [[2006-07]]. They began to be played at lunch and both before and after school, and other members brought in their own sets, such as [[User:Bfoo2|Brian]] and [[User:Foo1|Alex]] Foos' ''Munchkin Impossible'' and [[User:TheKillerRabbit|Nevin Hotson]]'s ''Star Munchkin''. This prompted several Spacesim members to design their own &amp;quot;Sim Munchkin&amp;quot;, but this project was abandoned in June '07 when the [[forum]]s went down, carrying the project with it. It was banned from the [[Sim Office]] during [[2007-08]]. It was then unbanned in [[2008-09]]. Some members hope to collect all the sets and combine them into one very, very messed up game.&lt;br /&gt;
&lt;br /&gt;
==Current Munchkin Sets (Owner)==&lt;br /&gt;
Munchkin ([[Bryce Storey]])&lt;br /&gt;
:''4 Expansions''&lt;br /&gt;
:''The Kilometer''&lt;br /&gt;
:''Several Promo Cards''&lt;br /&gt;
&lt;br /&gt;
Munchkin Cthulhu ([[Ben Paul|Ben]])&lt;br /&gt;
:''Two half-expansions''&lt;br /&gt;
Munchkin Fu ([[Ben Paul|Ben]])&lt;br /&gt;
:''One expansion''&lt;br /&gt;
Munchkin Booty ([[Ben Paul|Ben]])&amp;lt;br&amp;gt;&lt;br /&gt;
Star Munchkin ([[Euan Wheaton|Euan]])&amp;lt;br&amp;gt;&lt;br /&gt;
Super Munchkin ([[Arrian Amir-Rafiei|Arrian]])&lt;br /&gt;
:''One Expansion''&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Hall_of_a_Thousand_Eyes</id>
		<title>Hall of a Thousand Eyes</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Hall_of_a_Thousand_Eyes"/>
				<updated>2010-02-02T05:18:33Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lore}}&lt;br /&gt;
[[Image:hall.JPG|thumb|300px|The decorated bathroom]]&lt;br /&gt;
The Hall of a Thousand Eyes is another name for the [[bathroom]]. The bathroom received this name before the [[2008-09]] mission when some of the members thought it would be a joke if some pictures of the Canadian Space Shuttle astronauts were pasted on the wall of the bathroom that would 'stare' at the astronauts, making them uncomfortable when in the bathroom. As the day went on the joke was changed - instead of one picture, one whole wall would be pasted with the pictures. This idea continued to be expanded upon. By the end of the night the whole bathroom was pasted floor to ceiling with the pictures. Poor estimates guessed there are 'OVER 9000' eyes staring at you, while counting them leads to the result being much closer to 5000.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Office</id>
		<title>Office</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Office"/>
				<updated>2010-02-02T05:14:05Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: /* Purpose */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lisgar]]&lt;br /&gt;
&lt;br /&gt;
The '''Spacesim Office''' is room 414 at [[Lisgar Collegiate Institute]], a high school in downtown Ottawa.  It is on the top floor of the North Building, at the far Western end of the hall.  The office is mainly used as a lunch time hangout for those seeking sanctuary from the bustle of the halls, or those who seek the warmth of a glowing cathode ray tube.&lt;br /&gt;
&lt;br /&gt;
Historically, the office has been in official control of the teacher-advisor.  However, since its creation during the renovation of the [[Science Floor]], it has been occupied by students.  Because of this, keys are provided to the Commanders and some senior members, one of whom must be present when other students are using the office.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sim_Office.JPG|left|frame|Members relax in the Sim Office in 2006-07]]&lt;br /&gt;
&lt;br /&gt;
==Purpose==&lt;br /&gt;
&lt;br /&gt;
The Sim Office was, in the past, mainly a place of recreation housing two Sega Genesis machines. The [[Mission Commanders]], however, intend for it to be used for work.&lt;br /&gt;
&lt;br /&gt;
To that end, an old Macintosh computer with word processing capabilities and a printer had been installed by the Mission Commanders of [[2006-07]] to allow for the drafting of Spacesim related documents in the Office. The Macintosh was removed from the Office later that year, and the printer archived. In [[2009-10|2009]] it was brought to [[Ottawa Tech]] and hooked up to [[List of Computers|Fu]].&lt;br /&gt;
&lt;br /&gt;
Currently, a fully-fledged network of PCs obtained from the [[West-Stairs Spawn Point]] by the grace of [[Mr. Kronberg]] resides in the office, and offers a full simulation in the form of a piloting, eecom, engineering, and simulator computer. This allows members to practice their software skills without needing access to the facilities at [[Ottawa Tech]]. Also, these computers will be used for [[mission control]] operations in [[2009-10]].&lt;br /&gt;
&lt;br /&gt;
The office also houses a telephone capable of &amp;quot;dialing-out&amp;quot; that has been used several times to contact schools for the [[Galileo Challenge]] as well as to contact several schools about planetariums.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&lt;br /&gt;
Various [[Sim Lore]] articles are posted on the Sim office bulletin boards. These include [[Trogdor]] lyrics, news articles concerning [[Pink Water]], and a proposal for a kitty-butter star drive.&lt;br /&gt;
&lt;br /&gt;
There is also a multitude of objects that adorn the shelves and sometimes the walls of the Sim Office (most of which are dormant in the various drawers they now occupy) including [[Sebulba]].&lt;br /&gt;
&lt;br /&gt;
Additionally, the Spacesim Office Filing Cabinet is widely regarded as a source of infinite and untold wisdom and [[Sim Lore]], including floor plans of old and [[current]] facilites, artifacts from old [[EEPs]] and a [[Summer Camp]], and even folders that may not be opened containing old applications for various positions.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Office</id>
		<title>Office</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Office"/>
				<updated>2010-02-02T05:13:51Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: /* Purpose */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lisgar]]&lt;br /&gt;
&lt;br /&gt;
The '''Spacesim Office''' is room 414 at [[Lisgar Collegiate Institute]], a high school in downtown Ottawa.  It is on the top floor of the North Building, at the far Western end of the hall.  The office is mainly used as a lunch time hangout for those seeking sanctuary from the bustle of the halls, or those who seek the warmth of a glowing cathode ray tube.&lt;br /&gt;
&lt;br /&gt;
Historically, the office has been in official control of the teacher-advisor.  However, since its creation during the renovation of the [[Science Floor]], it has been occupied by students.  Because of this, keys are provided to the Commanders and some senior members, one of whom must be present when other students are using the office.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sim_Office.JPG|left|frame|Members relax in the Sim Office in 2006-07]]&lt;br /&gt;
&lt;br /&gt;
==Purpose==&lt;br /&gt;
&lt;br /&gt;
The Sim Office was, in the past, mainly a place of recreation housing two Sega Genesis machines. The [[Mission Commanders]], however, intend for it to be used for work.&lt;br /&gt;
&lt;br /&gt;
To that end, an old Macintosh computer with word processing capabilities and a printer had been installed by the Mission Commanders of [[2006-07]] to allow for the drafting of Spacesim related documents in the Office. The Macintosh was removed from the Office later that year, and the printer archived. In [[2009-10|2009]] it was brought to [[Ottawa Tech]] and hooked up to [[List of Computers|Fu]].&lt;br /&gt;
&lt;br /&gt;
Currently, a fully-fledged network of PCs obtained from the [[West-Stairs Spawn Point]] by the grace of [[Mr. Kronberg]] resides in the office, and offers a full simulation in the form of a piloting, eecom, engineering, and simulator computer. This allows members to practice their software skills without needing access to the facilities at [[Ottawa Tech]]. Also, these computers may be used for [[mission control]] operations in [[2009-10]].&lt;br /&gt;
&lt;br /&gt;
The office also houses a telephone capable of &amp;quot;dialing-out&amp;quot; that has been used several times to contact schools for the [[Galileo Challenge]] as well as to contact several schools about planetariums.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&lt;br /&gt;
Various [[Sim Lore]] articles are posted on the Sim office bulletin boards. These include [[Trogdor]] lyrics, news articles concerning [[Pink Water]], and a proposal for a kitty-butter star drive.&lt;br /&gt;
&lt;br /&gt;
There is also a multitude of objects that adorn the shelves and sometimes the walls of the Sim Office (most of which are dormant in the various drawers they now occupy) including [[Sebulba]].&lt;br /&gt;
&lt;br /&gt;
Additionally, the Spacesim Office Filing Cabinet is widely regarded as a source of infinite and untold wisdom and [[Sim Lore]], including floor plans of old and [[current]] facilites, artifacts from old [[EEPs]] and a [[Summer Camp]], and even folders that may not be opened containing old applications for various positions.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Office</id>
		<title>Office</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Office"/>
				<updated>2010-02-02T05:13:12Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: /* Purpose */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Lisgar]]&lt;br /&gt;
&lt;br /&gt;
The '''Spacesim Office''' is room 414 at [[Lisgar Collegiate Institute]], a high school in downtown Ottawa.  It is on the top floor of the North Building, at the far Western end of the hall.  The office is mainly used as a lunch time hangout for those seeking sanctuary from the bustle of the halls, or those who seek the warmth of a glowing cathode ray tube.&lt;br /&gt;
&lt;br /&gt;
Historically, the office has been in official control of the teacher-advisor.  However, since its creation during the renovation of the [[Science Floor]], it has been occupied by students.  Because of this, keys are provided to the Commanders and some senior members, one of whom must be present when other students are using the office.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sim_Office.JPG|left|frame|Members relax in the Sim Office in 2006-07]]&lt;br /&gt;
&lt;br /&gt;
==Purpose==&lt;br /&gt;
&lt;br /&gt;
The Sim Office was, in the past, mainly a place of recreation housing two Sega Genesis machines. The [[Mission Commanders]], however, intend for it to be used for work.&lt;br /&gt;
&lt;br /&gt;
To that end, an old Macintosh computer with word processing capabilities and a printer had been installed by the Mission Commanders of [[2006-07]] to allow for the drafting of Spacesim related documents in the Office. The Macintosh was removed from the Office later that year, and the printer archived. In [[2009-10|2009]] it was brought to [[Ottawa Tech]] and hooked up to [[List of Computers|Fu]].&lt;br /&gt;
&lt;br /&gt;
Currently, a fully-fledged network of PCs obtained from the [[West-Stairs Spawn Point]] by the grace of [[Mr. Kronberg]] resides in the office, and offers a full simulation in the form of a piloting, engineering, and simulator computer. This allows members to practice their software skills without needing access to the facilities at [[Ottawa Tech]]. Also, these computers may be used for [[mission control]] operations in [[2009-10]].&lt;br /&gt;
&lt;br /&gt;
The office also houses a telephone capable of &amp;quot;dialing-out&amp;quot; that has been used several times to contact schools for the [[Galileo Challenge]] as well as to contact several schools about planetariums.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&lt;br /&gt;
Various [[Sim Lore]] articles are posted on the Sim office bulletin boards. These include [[Trogdor]] lyrics, news articles concerning [[Pink Water]], and a proposal for a kitty-butter star drive.&lt;br /&gt;
&lt;br /&gt;
There is also a multitude of objects that adorn the shelves and sometimes the walls of the Sim Office (most of which are dormant in the various drawers they now occupy) including [[Sebulba]].&lt;br /&gt;
&lt;br /&gt;
Additionally, the Spacesim Office Filing Cabinet is widely regarded as a source of infinite and untold wisdom and [[Sim Lore]], including floor plans of old and [[current]] facilites, artifacts from old [[EEPs]] and a [[Summer Camp]], and even folders that may not be opened containing old applications for various positions.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Samuel%27s_Proposal_to_Rejuvenate_EEPs</id>
		<title>Samuel's Proposal to Rejuvenate EEPs</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Samuel%27s_Proposal_to_Rejuvenate_EEPs"/>
				<updated>2010-02-02T05:12:06Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Samuel's Proposal to Rejuvinate EEPs''''' is a Proposal by [[Samuel Baltz]], begun on January 13, 2010, outlining how OCESS would go about reformatting and restarting [[EEPs]] after their long absence from the club's agenda. The Proposal is addressed to [[current]] [[Education Commander]] [[Bryce Storey]], and [[current]] [[Admiral]] and [[Teacher Advisor]] Dr. [[Jim Magwood]]. It is reprinted below in its entirety.&lt;br /&gt;
==History==&lt;br /&gt;
This proposal was completed and presented to Dr. [[Jim Magwood]] on January 14, 2010. Copies currently reside on the Doctor's laptop, the Spacesim Network at [[Ottawa Tech]] and the network in the [[Spacesim Office]], and the original copy is in the one remaining [[EEPs]] binder in the [[Spacesim Office]] for any member to review. Members are invited to give input directly to [[Samuel Baltz]] or on the Talk Page of this article.&lt;br /&gt;
&lt;br /&gt;
[[Samuel Baltz]] promises to actually do something about the proposal after the end of exams for the first semester of [[2009-10]].&lt;br /&gt;
==Reception Within the Club==&lt;br /&gt;
On its very first day, the controversial proposal spawned a (not unusual) raging argument in the [[Spacesim Office]] between [[Samuel Baltz]], [[Ian Martin]], [[Arrian Amir-Rafiei]], [[Bryce Storey]],and later [[Ben Paul]], causing [[Ian Martin]] to write on the chalkboard &amp;quot;Dear Bryce: EEPs. Also THE GAME. Sincerely, EVERYONE&amp;quot; Current opponents of the proposed changes are:&lt;br /&gt;
*[[Bryce Storey]]&lt;br /&gt;
*[[Jeffrey Gao]]&lt;br /&gt;
*[[Samuel Baltz]]&lt;br /&gt;
==Samuel’s Proposal to Rejuvenate EEPs==&lt;br /&gt;
{{NPOV}}&lt;br /&gt;
'''Samuel’s Proposal to Rejuvenate EEPs.'''&lt;br /&gt;
Begun: January 13, 2010, Samuel Baltz&lt;br /&gt;
===Introduction===&lt;br /&gt;
	For the majority of its existence, Spacesim was a club designed to promote two different goals: that of educating students within the club, and that of educating students without. In its current state the OCESS is a rewarding and enriching experience for those high school students within the OCDSB who belong, but it has lost focus in the area of external education.&lt;br /&gt;
	Our current Education Commander and Teacher Advisor do not by any means hold blame, and the goal of this proposal is in no way to assign blame. To our Teacher Advisor, Dr. Magwood, we extend our deepest gratitude for his innumerable contributions to the education of students within and without OCESS, and Bryce Storey, our Education Commander, we thank for the hard work on Missions and Planetariums that have made him an invaluable resource to OCESS.&lt;br /&gt;
	The problem does not lie with our hard-working commanders, nor does it lie with our Admiral to whom we are so indebted. The problem is best expressed by that position within Stefan’s Proposal to Change the Hierarchy that has been so quickly forgotten --- as of the formulation of this Proposal the position of EEPs Sub-Commander is not even listed on the 2009-10 page of the OCESS Wiki, and Amalissa Hum is instead termed “Planetarium Sub-Commander”, a position that does not even exist in Stefan’s Proposal as implemented by Spacesim. This is not an issue of poor editing or lazy implementation of facts; this is merely an example of the underlying attitude that causes this position to be defunct, that has morphed it into an artifact of a bygone age when OCESS members deigned to enlighten the OCESS members of the future. In the elementary students of the OCDSB lies to continuity of Spacesim --- they are our hope for longevity.&lt;br /&gt;
	The OCDSB removed our permission to hold EEPs at the Bronson Media Centre --- let us hold EEPs in elementary gymnasiums.&lt;br /&gt;
	Buses cost money --- let us walk, close schools are our feeder schools anyway.&lt;br /&gt;
	Our materials are heavy --- let us design experiments that use only light materials.&lt;br /&gt;
	Our EEPs binders are lost --- let us write new EEPs binders, or make do with those we have and with our combined knowledge.&lt;br /&gt;
	All the information presented in EEPs is on the internet --- people still attend school.&lt;br /&gt;
&lt;br /&gt;
	If we are to re-implement EEPs, the first of many steps is to redesign them so as to ensure that they contain only accurate, up-to-date information. The following Articles detail how this can be accomplished.&lt;br /&gt;
&lt;br /&gt;
===Articles Concerning the Pit Demo===&lt;br /&gt;
&lt;br /&gt;
'''Article 1''': In 2006 Pluto was redefined by the International Astronomical Union by a majority of approximately 90% of voting astronomers, and it thereby lost planetary status. It is my suggestion that the station regarding Pluto be replaced with a station regarding exoplanets. This station could consist of the Create An Alien station originally intended for Galactic Tours.&lt;br /&gt;
&lt;br /&gt;
'''Article 2''': A script, or an approximation of one, must be written (or rewritten) not only so that the presenters will give concise and accurate information but so that they will remain approximately true to the time limit.&lt;br /&gt;
&lt;br /&gt;
'''Article 3''': The Mercury demonstration should be reworked. Having children circle one another seems boring, perhaps this could be replaced with a station wherein the demonstrators hold a sheet with a soccer ball in the middle of it and the children one by one roll an orange around it (as per Einstein’s analogy re: marbles). Be sure to explain that the orange only slows down because of friction, and that the fact that there is no friction where there is no atmosphere prevents the planets from crashing into the sun. This demonstration would also allow for a brief introduction to gravity wells, because it will be apparent that the orange too makes an impression on the fabric.&lt;br /&gt;
&lt;br /&gt;
'''Article 4''': The guide to the Pit Demo contains no mention of Jovian Planets vs. Terrestrial Planets. Why? The script (Article 2) should contain cool facts about the planets. These cool facts should allow the demonstrations to better relate to the body in question, as in the case of Mercury whose Pit Demo station has nothing to do with it.&lt;br /&gt;
&lt;br /&gt;
'''Article 5''': We should write a station for Uranus, even though it will make little children laugh. I will be willing to do this once I get my copy of Carl Sagan’s ''Cosmos'' back; Carl Sagan likes to mention cool facts.&lt;br /&gt;
&lt;br /&gt;
'''Article 6''': Other important bodies in the solar system are entirely ignored. The Asteroid Belt and the Oort Cloud, from the Plutoids to the Magellanic Clouds, have no mention whatsoever. I would propose an eighth station in the Pit Demo (this also serves to split the children up further which, according to Bryce Storey, is a good thing) dedicated to the miscellaneous objects of the solar system.&lt;br /&gt;
	This station could include one of the following: A re-use of Pluto’s old demonstration? A demonstration of the Doppler Effect? A demonstration involving red and blue shifts as seen through a prism?&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
This proposal has only dealt with a small piece of the work that must be done in order to successfully rejuveate EEPs. The Pit Demo is but one of many popular Spacesim demonstrations, and many of these other demonstrations have already been updated previous to the formulation of this proposal by various members of OCESS throuhout the years, and these updated versions should be consulted preferentially. Once they have been reviewed the formulation of other proposals or the amendment of this proposal with entire articles is likely.&lt;br /&gt;
&lt;br /&gt;
Thanks for reading,&lt;br /&gt;
---Samuel Baltz. January 14, 2009.&lt;br /&gt;
&lt;br /&gt;
===Amendments===&lt;br /&gt;
'''Amendment 1''': Vice-Admiral Stefan De Young suggests that a student contact the OCDSB and ask to have EEPs pushed to the schools in light of their unique capacity for educating not only younger students but the presenters as well. In addition, the fact that students are teaching students is a situation that the OCDSB is admitedly fond of.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Simulator_Commander</id>
		<title>Simulator Commander</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Simulator_Commander"/>
				<updated>2010-02-02T05:05:19Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: New page: The Simi Commander is a hidden title, only in recent years has this been different from the posisition of Mission Control Commander.   The Simi Commanders have no official power.   Past Si...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Simi Commander is a hidden title, only in recent years has this been different from the posisition of Mission Control Commander. &lt;br /&gt;
&lt;br /&gt;
The Simi Commanders have no official power.&lt;br /&gt;
 &lt;br /&gt;
Past Simi Commanders:&lt;br /&gt;
&lt;br /&gt;
Kevan Adalard 2006-2007&lt;br /&gt;
Bryce Storeu  2007-2009 &lt;br /&gt;
Amalissa Hum  2009-201?&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/2008-09</id>
		<title>2008-09</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/2008-09"/>
				<updated>2010-02-02T05:02:10Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
{{Yearnew | year = 2008-09&lt;br /&gt;
| missionpatch = [[Image:Mission genesis.png|400px]]&lt;br /&gt;
| admiral = [[Dr. James Magwood]]&lt;br /&gt;
| mc = [[Daisy Wong]]&lt;br /&gt;
| mclt = [[Maclean Rouble]]&lt;br /&gt;
| eep = [[Arthur Quang]]&lt;br /&gt;
| eeplt = N/A&lt;br /&gt;
| planet = [[Bryce Storey]]&lt;br /&gt;
| planetlt = N/A&lt;br /&gt;
| mission = [[Genesis 2009]] &lt;br /&gt;
| destination = Iapetus&lt;br /&gt;
| dates = April 30 - May 2 &lt;br /&gt;
| location = [[Ottawa Tech]]&lt;br /&gt;
| astros = [[Daisy Wong]], [[Maclean Rouble]], [[Ben Paul]], [[Peter Macdonald]], [[Ian Martin]], and [[Olivia Frank]]&lt;br /&gt;
| Simi Commander = Bryce Storey&lt;br /&gt;
| webmaster = [[Ben Paul]]&lt;br /&gt;
| quartermaster = [[Arrian Amir-Rafiei]]&lt;br /&gt;
| membership = TBD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It was an important year as [[Spacesim]] changed rooms and built a new [[Habitat]].&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/2008-09</id>
		<title>2008-09</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/2008-09"/>
				<updated>2010-02-02T05:01:38Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
{{Yearnew | year = 2008-09&lt;br /&gt;
| missionpatch = [[Image:Mission genesis.png|400px]]&lt;br /&gt;
| admiral = [[Dr. James Magwood]]&lt;br /&gt;
| mc = [[Daisy Wong]]&lt;br /&gt;
| mclt = [[Maclean Rouble]]&lt;br /&gt;
| eep = [[Arthur Quang]]&lt;br /&gt;
| eeplt = N/A&lt;br /&gt;
| planet = [[Bryce Storey]]&lt;br /&gt;
| planetlt = N/A&lt;br /&gt;
| mission = [[Genesis 2009]] &lt;br /&gt;
| destination = Iapetus&lt;br /&gt;
| dates = April 30 - May 2 &lt;br /&gt;
| location = [[Ottawa Tech]]&lt;br /&gt;
| astros = [[Daisy Wong]], [[Maclean Rouble]], [[Ben Paul]], [[Peter Macdonald]], [[Ian Martin]], and [[Olivia Frank]]&lt;br /&gt;
| webmaster = [[Ben Paul]]&lt;br /&gt;
| quartermaster = [[Arrian Amir-Rafiei]]&lt;br /&gt;
| membership = TBD&lt;br /&gt;
| Simi Commander = Bryce Storey&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It was an important year as [[Spacesim]] changed rooms and built a new [[Habitat]].&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Habitat</id>
		<title>Habitat</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Habitat"/>
				<updated>2010-02-02T04:59:49Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Habitat Systems]]&lt;br /&gt;
[[Category:Hull &amp;amp; Superstructure]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The '''Habitat''' is a space simulation facility.  Its primary purpose is to simulate the living and working environment of&lt;br /&gt;
the [[OCESS]] [[Astronauts]] while they execute the [[mission]].  There have been three Habitats.&lt;br /&gt;
&lt;br /&gt;
The Habitat is often referred to simply as 'The Hab'.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Hawking===&lt;br /&gt;
The original Habitat was called ''The Hawking'', named after famous physicist [http://www.en.wikipedia.org/Steven_Hawking Steven Hawking].&lt;br /&gt;
[[image:Hawkdock.jpg|frame|The Hawking, as depicted in Space]]&lt;br /&gt;
The original Habitat was first built in the Early '90s, and was designed to be collapsible.  It constituted three primary rooms: the [[Interlock]], the bathroom and the [[Longhouse]]. The original Interlock was made from Wooden Walls, hinged together so that they could fold up, while the Longhouse was a half-cylinder, framed with curved piping, and having a canvas overlaid on top. Additionally, the Habitat had an [[Airlock]].&lt;br /&gt;
&lt;br /&gt;
The Habitat was set up in school gyms for at least one mission before it found its long-term home at the [[440 Albert Street Administrative Centre|old Ottawa Technical High School]]. In the late '90s, [[OCESS]] moved to the [[Media Centre|Bronson Street Media Centre]] as the [[OCDSB|School Board]] was going to shut down the Ottawa Technical High School. The Habitat moved with Spacesim, but the old Airlock would not fit into the limited space. A new, crawl-through airlock was built for this facility.&lt;br /&gt;
&lt;br /&gt;
===Why the Habitat was Forced to Change===&lt;br /&gt;
Spacesim continued undisturbed at the Media Centre until the Spring of [[2000-01|2001]]. During this year, the Board decided to reclaim the Media Centre, and discourage Spacesim from continuing. One method of discouragement was random fire inspections. The Board successfully deemed the Old Habitat a Fire Hazard, dispite the fact that a mission commander attempted to light the canvas on fire with a lighter in front of him. The [[OCESS]] managed to reclaim its old space at the Old Ottawa Technical High School, now known as the [[440 Albert Street Administrative Centre]], but at the cost of constructing a new Habitat to meet Board specifications.  &lt;br /&gt;
&lt;br /&gt;
The New Habitat would require to meet all building and safety codes, have official blueprints, and moreover have these blueprints stamped by a Professional Engineer. Additionally electrical work had to be approved by a certified electrician.&lt;br /&gt;
&lt;br /&gt;
===The Hawking II===&lt;br /&gt;
The Hawking II was referred to as ''The New Habitat'' during construction, shortly thereafter named ''The Hawking II'', and finally officially named ''The Brahe'' during the 2002-2003 year.  Since then, this name does not appear to have stuck, and it is simply called ''The Hab''.&lt;br /&gt;
&lt;br /&gt;
The Hawking II was designed by [[Alex Ghosh]], [[Ross Green]], and [[Nikolas Zuchowicz]], with strong influences from [[David Owen]], who was then a recent alumnus.  It was originally designed to be modular, with each room receiving its power through the Interlock, effectively &amp;quot;plugging in&amp;quot;, so that the modules could be arranged in any orientation.  The Interlock was designed to handle five sub-modules, and was supposed to have power and access doors for that many. Unfortunately, due to space constraints and electrical concerns, such a configuration became unfeasible, and the Habitat was locked into its current setup and hardwired.  &lt;br /&gt;
&lt;br /&gt;
The [http://www.spacesim.org/OCESS%20Habitat%20Plans.exe Original Plans] called for an [[Interlock]], [[Hotlab]], [[Bathroom]], [[Longhouse]], and [[Airlock]].  Construction took place during the Fall of 2001 and the Winter of 2002.  The [[Longhouse]] was the first module to be finished, and was used for that year's [[Mission Alpha]]. The Hotlab was not constructed in time for The new Habitat's first mission, and instead was constructed during the 2002-2003 year.&lt;br /&gt;
&lt;br /&gt;
Originally envisioned as having an aluminum sheet-metal structure, drywall was selected as the material of choice for cost and safety concerns.  The Drywall was easier and cheaper to repair, completely immune to fire and emergency exits could be created anywhere as required.&lt;br /&gt;
&lt;br /&gt;
===The Hawking III===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Hawking III]]''&lt;br /&gt;
&lt;br /&gt;
The Hawking III is the third Hab built in the Hawking series and was constructed as a result of OCESS moving to a new room. The Hawking III is smaller than the previous Hab, and is roughly square in shape. In addition to having a smaller footprint, its ceiling is significantly lower than that of the previous Hab, costing the astronauts valuable storagespace while giving the interior a cramped feel and making the new Hab a more realistic approximation of space travel. The Hawking III is the first Hab to be constructed by professionals contracted by the [[OCDSB]]. The Hawking III was built and completed during the 2008-2009 school year, and was first used for the 2009 [[mission]], [[Genesis 2009]].&lt;br /&gt;
&lt;br /&gt;
It is built mostly of drywall panels and metal studs, with one of the rooms ([[Control Room]]) being paneled in plywood. It is double-layered, with an inner and outer panel of either drywall or plywood and an internal space of approximately four inches --- the depth of a 2x4 plank.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
In ''The Hawking'' the [[Interlock]] served as living space and command centre for the Astronauts, containing their kitchen and control units. Additionally, the [[Airlock]] was off of the [[Interlock]].  The [[Longhouse]] was primarily used as a Laboratory, but was often used for sleeping space. The Longhouse connected the [[Bathroom]] to the [[Interlock]].&lt;br /&gt;
&lt;br /&gt;
Within the ''The Hawking II'', the [[Longhouse]] was dedicated to living space, while the scientific aspects have been split into a new [[Hotlab]].  Originally planned to be the Hotlab, the room connecting Interlock and Longhouse became the [[Bathroom]]. The new Hotlab was closer to the [[Planetary Surface]] allowing samples to be easily passed within.  The only evidence of the old Hotlab within the Bathroom is some structural reinforcement around the location where a docking port for Robbie was supposed to go. In [[2007-08]], the Hotlab, considered to be too big, was taken down, and construction on a smaller Hotlab began.&lt;br /&gt;
&lt;br /&gt;
In ''The Hawking III'', The Interlock of habitats past split into two separate rooms: the [[Control Room]], the command centre, and the [[Interlock]], now the kitchen and communal area. The [[Hotlab]] was thankfully granted more room than before.&lt;br /&gt;
&lt;br /&gt;
==Environmental Simulation==&lt;br /&gt;
The Habitat was simulated using software known as [[CMES]]. It keeps track of the temperature and pressure of all rooms, as well as the status on the doors and airlocks (open/closed). It now uses a different combination of programs developed by Dr. [[Jim Magwood]] to accomplish the same function. Most notable among these is [[EECOM]] for environmental and door monitoring.&lt;br /&gt;
&lt;br /&gt;
The Habitat can be observed by [[Mission Control]] through a series of cameras, as well as an extention of the Simulation Software.&lt;br /&gt;
&lt;br /&gt;
==Electrical System==&lt;br /&gt;
The Habitat receives its power through the [[Interlock]].  There is a small power cabinet on the back wall.&lt;br /&gt;
&lt;br /&gt;
==Simulation Habitat==&lt;br /&gt;
See main article [[Simulation: habitat]]&lt;br /&gt;
&lt;br /&gt;
Within the confines of the simulation, the habitat is a large structure. It is made of laminated aluminium and foam to absord radiation and meteor impacts. This description is not to be mistook for reality, as the Hab is actually constructed of metal studs and drywall.&lt;br /&gt;
     &lt;br /&gt;
==Cameras==&lt;br /&gt;
Hawking I: Not much is known about the camera structure. &lt;br /&gt;
&lt;br /&gt;
Hawking II: The Cameras were run off a dedicated system designed to run the Corel Camera systems. The Computer designated to preform this vital task was named Stonehenge, with the monitor being the Eye of Stonehenge. In the Hawking II the entire habitat was viewable from any TV, and there were four televisions wired into this network. Stonehenge was located in Mission Control allowing the questionable members of mission control to switch the astronauts camera views and disappear. The Astronauts were assigned two Televisions, one in the Longhouse (Doyle) and one in the Interlock. MC had two. The Simis used an entirely separate camera system based off light switches in the Simi Area. &lt;br /&gt;
&lt;br /&gt;
Hawking III: The current camera system is up in the air, as of right now each television is wired directly into a camera. There is a prototype switching system being build by Lt. Paul. There are four televisions in Mission Control (Names here) one to each of Longhouse, Interconnect and two to C&amp;amp;C. The Astros have two televisions of their own: Pumpkin and (Name) Pumpkin is a small orange television used to view MC and (Name) has the prototype switch and views either the Airlock or the Hotlab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Mission Control]]&lt;br /&gt;
*[[Interlock]]&lt;br /&gt;
*[[Airlock]]&lt;br /&gt;
*[[Hotlab]]&lt;br /&gt;
*[[Longhouse]]&lt;br /&gt;
*[[Bathroom]]&lt;br /&gt;
*[[CMES]]&lt;br /&gt;
*[[Planetary Surface]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Habitat</id>
		<title>Habitat</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Habitat"/>
				<updated>2010-02-02T04:59:25Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Habitat Systems]]&lt;br /&gt;
[[Category:Hull &amp;amp; Superstructure]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The '''Habitat''' is a space simulation facility.  Its primary purpose is to simulate the living and working environment of&lt;br /&gt;
the [[OCESS]] [[Astronauts]] while they execute the [[mission]].  There have been three Habitats.&lt;br /&gt;
&lt;br /&gt;
The Habitat is often referred to simply as 'The Hab'.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Hawking===&lt;br /&gt;
The original Habitat was called ''The Hawking'', named after famous physicist [http://www.en.wikipedia.org/Steven_Hawking Steven Hawking].&lt;br /&gt;
[[image:Hawkdock.jpg|frame|The Hawking, as depicted in Space]]&lt;br /&gt;
The original Habitat was first built in the Early '90s, and was designed to be collapsible.  It constituted three primary rooms: the [[Interlock]], the bathroom and the [[Longhouse]]. The original Interlock was made from Wooden Walls, hinged together so that they could fold up, while the Longhouse was a half-cylinder, framed with curved piping, and having a canvas overlaid on top. Additionally, the Habitat had an [[Airlock]].&lt;br /&gt;
&lt;br /&gt;
The Habitat was set up in school gyms for at least one mission before it found its long-term home at the [[440 Albert Street Administrative Centre|old Ottawa Technical High School]]. In the late '90s, [[OCESS]] moved to the [[Media Centre|Bronson Street Media Centre]] as the [[OCDSB|School Board]] was going to shut down the Ottawa Technical High School. The Habitat moved with Spacesim, but the old Airlock would not fit into the limited space. A new, crawl-through airlock was built for this facility.&lt;br /&gt;
&lt;br /&gt;
===Why the Habitat was Forced to Change===&lt;br /&gt;
Spacesim continued undisturbed at the Media Centre until the Spring of [[2000-01|2001]]. During this year, the Board decided to reclaim the Media Centre, and discourage Spacesim from continuing. One method of discouragement was random fire inspections. The Board successfully deemed the Old Habitat a Fire Hazard, dispite the fact that a mission commander attempted to light the canvas on fire with a lighter in front of him. The [[OCESS]] managed to reclaim its old space at the Old Ottawa Technical High School, now known as the [[440 Albert Street Administrative Centre]], but at the cost of constructing a new Habitat to meet Board specifications.  &lt;br /&gt;
&lt;br /&gt;
The New Habitat would require to meet all building and safety codes, have official blueprints, and moreover have these blueprints stamped by a Professional Engineer. Additionally electrical work had to be approved by a certified electrician.&lt;br /&gt;
&lt;br /&gt;
===The Hawking II===&lt;br /&gt;
The Hawking II was referred to as ''The New Habitat'' during construction, shortly thereafter named ''The Hawking II'', and finally officially named ''The Brahe'' during the 2002-2003 year.  Since then, this name does not appear to have stuck, and it is simply called ''The Hab''.&lt;br /&gt;
&lt;br /&gt;
The Hawking II was designed by [[Alex Ghosh]], [[Ross Green]], and [[Nikolas Zuchowicz]], with strong influences from [[David Owen]], who was then a recent alumnus.  It was originally designed to be modular, with each room receiving its power through the Interlock, effectively &amp;quot;plugging in&amp;quot;, so that the modules could be arranged in any orientation.  The Interlock was designed to handle five sub-modules, and was supposed to have power and access doors for that many. Unfortunately, due to space constraints and electrical concerns, such a configuration became unfeasible, and the Habitat was locked into its current setup and hardwired.  &lt;br /&gt;
&lt;br /&gt;
The [http://www.spacesim.org/OCESS%20Habitat%20Plans.exe Original Plans] called for an [[Interlock]], [[Hotlab]], [[Bathroom]], [[Longhouse]], and [[Airlock]].  Construction took place during the Fall of 2001 and the Winter of 2002.  The [[Longhouse]] was the first module to be finished, and was used for that year's [[Mission Alpha]]. The Hotlab was not constructed in time for The new Habitat's first mission, and instead was constructed during the 2002-2003 year.&lt;br /&gt;
&lt;br /&gt;
Originally envisioned as having an aluminum sheet-metal structure, drywall was selected as the material of choice for cost and safety concerns.  The Drywall was easier and cheaper to repair, completely immune to fire and emergency exits could be created anywhere as required.&lt;br /&gt;
&lt;br /&gt;
===The Hawking III===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Hawking III]]''&lt;br /&gt;
&lt;br /&gt;
The Hawking III is the third Hab built in the Hawking series and was constructed as a result of OCESS moving to a new room. The Hawking III is smaller than the previous Hab, and is roughly square in shape. In addition to having a smaller footprint, its ceiling is significantly lower than that of the previous Hab, costing the astronauts valuable storagespace while giving the interior a cramped feel and making the new Hab a more realistic approximation of space travel. The Hawking III is the first Hab to be constructed by professionals contracted by the [[OCDSB]]. The Hawking III was built and completed during the 2008-2009 school year, and was first used for the 2009 [[mission]], [[Genesis 2009]].&lt;br /&gt;
&lt;br /&gt;
It is built mostly of drywall panels and metal studs, with one of the rooms ([[Control Room]]) being paneled in plywood. It is double-layered, with an inner and outer panel of either drywall or plywood and an internal space of approximately four inches --- the depth of a 2x4 plank.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
In ''The Hawking'' the [[Interlock]] served as living space and command centre for the Astronauts, containing their kitchen and control units. Additionally, the [[Airlock]] was off of the [[Interlock]].  The [[Longhouse]] was primarily used as a Laboratory, but was often used for sleeping space. The Longhouse connected the [[Bathroom]] to the [[Interlock]].&lt;br /&gt;
&lt;br /&gt;
Within the ''The Hawking II'', the [[Longhouse]] was dedicated to living space, while the scientific aspects have been split into a new [[Hotlab]].  Originally planned to be the Hotlab, the room connecting Interlock and Longhouse became the [[Bathroom]]. The new Hotlab was closer to the [[Planetary Surface]] allowing samples to be easily passed within.  The only evidence of the old Hotlab within the Bathroom is some structural reinforcement around the location where a docking port for Robbie was supposed to go. In [[2007-08]], the Hotlab, considered to be too big, was taken down, and construction on a smaller Hotlab began.&lt;br /&gt;
&lt;br /&gt;
In ''The Hawking III'', The Interlock of habitats past split into two separate rooms: the [[Control Room]], the command centre, and the [[Interlock]], now the kitchen and communal area. The [[Hotlab]] was thankfully granted more room than before.&lt;br /&gt;
&lt;br /&gt;
==Environmental Simulation==&lt;br /&gt;
The Habitat was simulated using software known as [[CMES]]. It keeps track of the temperature and pressure of all rooms, as well as the status on the doors and airlocks (open/closed). It now uses a different combination of programs developed by Dr. [[Jim Magwood]] to accomplish the same function. Most notable among these is [[EECOM]] for environmental and door monitoring.&lt;br /&gt;
&lt;br /&gt;
The Habitat can be observed by [[Mission Control]] through a series of cameras, as well as an extention of the Simulation Software.&lt;br /&gt;
&lt;br /&gt;
==Electrical System==&lt;br /&gt;
The Habitat receives its power through the [[Interlock]].  There is a small power cabinet on the back wall.&lt;br /&gt;
&lt;br /&gt;
==Simulation Habitat==&lt;br /&gt;
See main article [[Simulation: habitat]]&lt;br /&gt;
&lt;br /&gt;
Within the confines of the simulation, the habitat is a large structure. It is made of laminated aluminium and foam to absord radiation and meteor impacts. This description is not to be mistook for reality, as the Hab is actually constructed of metal studs and drywall.&lt;br /&gt;
     &lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Mission Control]]&lt;br /&gt;
*[[Interlock]]&lt;br /&gt;
*[[Airlock]]&lt;br /&gt;
*[[Hotlab]]&lt;br /&gt;
*[[Longhouse]]&lt;br /&gt;
*[[Bathroom]]&lt;br /&gt;
*[[CMES]]&lt;br /&gt;
*[[Planetary Surface]]&lt;br /&gt;
&lt;br /&gt;
==Cameras==&lt;br /&gt;
Hawking I: Not much is known about the camera structure. &lt;br /&gt;
&lt;br /&gt;
Hawking II: The Cameras were run off a dedicated system designed to run the Corel Camera systems. The Computer designated to preform this vital task was named Stonehenge, with the monitor being the Eye of Stonehenge. In the Hawking II the entire habitat was viewable from any TV, and there were four televisions wired into this network. Stonehenge was located in Mission Control allowing the questionable members of mission control to switch the astronauts camera views and disappear. The Astronauts were assigned two Televisions, one in the Longhouse (Doyle) and one in the Interlock. MC had two. The Simis used an entirely separate camera system based off light switches in the Simi Area. &lt;br /&gt;
&lt;br /&gt;
Hawking III: The current camera system is up in the air, as of right now each television is wired directly into a camera. There is a prototype switching system being build by Lt. Paul. There are four televisions in Mission Control (Names here) one to each of Longhouse, Interconnect and two to C&amp;amp;C. The Astros have two televisions of their own: Pumpkin and (Name) Pumpkin is a small orange television used to view MC and (Name) has the prototype switch and views either the Airlock or the Hotlab.&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Mission_Integrity</id>
		<title>Mission Integrity</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Mission_Integrity"/>
				<updated>2010-02-02T04:39:56Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expandarticle}}&lt;br /&gt;
&lt;br /&gt;
'''Mission Integrity''' refers to the principle that no action taken by any party to the [[Mission]] shall hinder the impression that (at least for the [[astronauts]] and [[Mission Control]] staff) the mission is taking place in [[Real Life]].&lt;br /&gt;
&lt;br /&gt;
Mission Integrity is paramount.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Golden Rule==&lt;br /&gt;
&lt;br /&gt;
[[The Golden Rule]] states: Nothing goes in; Nothing comes out.&lt;br /&gt;
&lt;br /&gt;
[[The Golden Rule]] was established when [[Astronauts]] would too often find that, due to innadequate planning and/or lack of [[checklists]], they were missing essential equiptment, food, or toiletries, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notable violations of The Golden Rule have seen school notes, flashlights, and even an X-Box passed through the [[Power Box]] in the [[Interlock]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Violations of The Golden Rule are a gross breach of Mission Integrity. However, an inventive solution to the astronauts' plight that did not violate The Golden Rule was used during the [[2006-07]][[Mission]] where shampoo, garbage bags, and several other items were launched in a Rubbermaid capsule, which crash-landed on the [[Planetary Surface]], and had to be retrieved during an [[EVA]]. Such solutions are to be applauded, as they resolve problems while keeping Mission Integrity, although these have been frowned upon and will not be cunducted during mission deadelous (and premubaly future misshins). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Able_Crewmen</id>
		<title>Able Crewmen</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Able_Crewmen"/>
				<updated>2010-02-02T04:38:14Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: Fix the format, informations all their. Also Spelling might be wrong,&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Able Crewperson''' (also &amp;quot;able-bodied crewman&amp;quot;) is the term to describe an [[astronaut]] who does not happen to have a specific role or position on the mission. A notable able crewperson was [[User:TheKillerRabbit|Nevin Hotson]], who is credited with having coined the term. In the 2007-08 astronaut application, the term &amp;quot;General Labour&amp;quot; was used instead, but it denotes the same role.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
On all documented missions in Sim history, there have been able crewmen. Typically, there are up to four on a mission, though often fewer as it is likely that some astronauts will have specialized roles. In recent years, the number of able crewmen has risen, due to the shift towards the older system of duties (see [[Astronauts#Crew_Positions|Crew Positions]])&lt;br /&gt;
====2007-2008====&lt;br /&gt;
The able crewman for the 2007-2008 mission to Mars was:&lt;br /&gt;
*[[Ben Paul]]&lt;br /&gt;
====2008-2009====&lt;br /&gt;
Able crewmen for the 2008-2009 mission to Iapetus were:&lt;br /&gt;
*[[Olivia Frank]]&lt;br /&gt;
*[[Ian Martin]]&lt;br /&gt;
*[[Ben Paul]]&lt;br /&gt;
====2009-2010====&lt;br /&gt;
Able crewmen for the 2009-2010 mission to [http://en.wikipedia.org/wiki/Europa_(moon) Europa], [http://en.wikipedia.org/wiki/Ganymede_(moon) Ganymede], and [http://en.wikipedia.org/wiki/Io_(moon) Io] are:&lt;br /&gt;
&lt;br /&gt;
In fact _all_ current members of the Mission Deadaleus have mission Ranks&lt;br /&gt;
&lt;br /&gt;
*[[Bryce Storey]] --&amp;gt; Chef Engineir&lt;br /&gt;
*[[Christian Angel]] --&amp;gt; Laura Poilet/Mission Specialist&lt;br /&gt;
*[[Mikaela Stiver]] --&amp;gt; Laura Piolet/ Mision Specialest&lt;br /&gt;
*[[Euan Wheaton]] --&amp;gt; Bandaid-Man (Medic)&lt;br /&gt;
Announcement of the able crewmen for this year will follow the final announcement of the astronaut crew.&lt;br /&gt;
&lt;br /&gt;
==Roles==&lt;br /&gt;
===Rank===&lt;br /&gt;
Able Crewmen are junior officers, and are typically all of the same rank (Lieutenant). This is due to the fact that more senior ranks are generally held by more senior astronauts, who have had more experience and training, and therefore can hold more specialized positions.&lt;br /&gt;
===Duties===&lt;br /&gt;
Able Crewmen typically have no specialized station, and switch off periodically. For example, it is customary, during flight, for Able Crewmen to rotate stations (EECOM, Logs, and sometimes Engineering and CAPCOM).&lt;br /&gt;
&lt;br /&gt;
[[Category:Expansion_Needed]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Able_Crewmen</id>
		<title>Able Crewmen</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Able_Crewmen"/>
				<updated>2010-02-02T04:37:00Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Able Crewperson''' (also &amp;quot;able-bodied crewman&amp;quot;) is the term to describe an [[astronaut]] who does not happen to have a specific role or position on the mission. A notable able crewperson was [[User:TheKillerRabbit|Nevin Hotson]], who is credited with having coined the term. In the 2007-08 astronaut application, the term &amp;quot;General Labour&amp;quot; was used instead, but it denotes the same role.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
On all documented missions in Sim history, there have been able crewmen. Typically, there are up to four on a mission, though often fewer as it is likely that some astronauts will have specialized roles. In recent years, the number of able crewmen has risen, due to the shift towards the older system of duties (see [[Astronauts#Crew_Positions|Crew Positions]])&lt;br /&gt;
====2007-2008====&lt;br /&gt;
The able crewman for the 2007-2008 mission to Mars was:&lt;br /&gt;
*[[Ben Paul]]&lt;br /&gt;
====2008-2009====&lt;br /&gt;
Able crewmen for the 2008-2009 mission to Iapetus were:&lt;br /&gt;
*[[Olivia Frank]]&lt;br /&gt;
*[[Ian Martin]]&lt;br /&gt;
*[[Ben Paul]]&lt;br /&gt;
====2009-2010====&lt;br /&gt;
Able crewmen for the 2009-2010 mission to [http://en.wikipedia.org/wiki/Europa_(moon) Europa], [http://en.wikipedia.org/wiki/Ganymede_(moon) Ganymede], and [http://en.wikipedia.org/wiki/Io_(moon) Io] are:&lt;br /&gt;
*[[Christian Angel]] --&amp;gt; Laura Poilet/Mission Specialist&lt;br /&gt;
*[[Mikaela Stiver]] --&amp;gt; Laura Piolet/ Mision Specialest&lt;br /&gt;
*[[Bryce Storey]] --&amp;gt; Chef Engineir&lt;br /&gt;
*[[Euan Wheaton]] --&amp;gt; Bandaid-Man (Medic)&lt;br /&gt;
Announcement of the able crewmen for this year will follow the final announcement of the astronaut crew.&lt;br /&gt;
&lt;br /&gt;
==Roles==&lt;br /&gt;
===Rank===&lt;br /&gt;
Able Crewmen are junior officers, and are typically all of the same rank (Lieutenant). This is due to the fact that more senior ranks are generally held by more senior astronauts, who have had more experience and training, and therefore can hold more specialized positions.&lt;br /&gt;
===Duties===&lt;br /&gt;
Able Crewmen typically have no specialized station, and switch off periodically. For example, it is customary, during flight, for Able Crewmen to rotate stations (EECOM, Logs, and sometimes Engineering and CAPCOM).&lt;br /&gt;
&lt;br /&gt;
[[Category:Expansion_Needed]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Nevin_Hotson</id>
		<title>Nevin Hotson</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Nevin_Hotson"/>
				<updated>2010-02-02T04:31:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{biography}}&lt;br /&gt;
&lt;br /&gt;
{{alumnus | picture = [[Image:NevinMinusHair.jpg]]&lt;br /&gt;
| Name = Nevin Hotson&lt;br /&gt;
| grad = [[2007-08]]&lt;br /&gt;
| school = [http://en.wikipedia.org/wiki/Royal_Military_College_of_Canada RMC]&lt;br /&gt;
| curocc = Student&lt;br /&gt;
| forpos = [[Mission Commander]], [[Webmaster]]&lt;br /&gt;
}}&lt;br /&gt;
'''Nevin Hotson''' has been a member of the [[OCESS]] since September 2005. He has participated in the [[Mission]] for each of his three years in the Simulation, acting as an [[Able Crewman]] on [[Prometheus]], [[Chief Engineer]] on [[Coronis]], and [[Habitat Commander]] on [[Red Dawn]].&lt;br /&gt;
&lt;br /&gt;
==In the OCESS==&lt;br /&gt;
&lt;br /&gt;
===2005-06===&lt;br /&gt;
In [[2005-06]], Nevin worked on such projects as the [[Habitat]] [[doors]] and the [[plumbing]] system. He participated in that year's [[EEP]], the last one done in the past six years, and in two [[planetarium]] presentations. On Mission Prometheus, he held the fairly nondescript job of Able Crewman.&lt;br /&gt;
&lt;br /&gt;
===2006-07===&lt;br /&gt;
Nevin began [[2006-07]] by taking on the role of [[Webmaster]]. Most of his time at work sessions continued to be spent working on the doors, which gradually morphed into the bane of his existence by defying all attempts to make them work.&lt;br /&gt;
&lt;br /&gt;
During Mission Coronis, he was notable chiefly for his work in the position of Chef Engineer and for his involvement in [[Bunkbedgate]]. His participation in a planned [[Extended EVA]] was cancelled due to [[Alpha]] weather conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2007-08===&lt;br /&gt;
In [[2007-08]], Nevin was selected as [[Mission Commander]] for his final year in the OCESS. Initiatives undertaken during his tenure included the construction of the [[Engine Closet]], the development and partial implementation of the [[NOVEL system]], and the final development of a door system that actually works.&lt;br /&gt;
&lt;br /&gt;
As Habitat Commander during Mission Red Dawn, Nevin led the mission to a generally successful and only slightly tardy conclusion while managing to transmit a cold to most of his crew.&lt;br /&gt;
&lt;br /&gt;
==Outside the OCESS==&lt;br /&gt;
Nevin was on Lisgar's Reach for the Top team since Grade 9, and was the captain and top scorer in [[2007-08]].&lt;br /&gt;
&lt;br /&gt;
After his high school career, Nevin is currently continuing his studies at the Royal Millitary College, in Kingston, Ontario.&lt;br /&gt;
[[Category:Former Commanders]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Chief_Engineer</id>
		<title>Chief Engineer</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Chief_Engineer"/>
				<updated>2010-01-15T03:38:20Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Chief Engineer]] is the [[astronaut]] responsible for managing the [[Habitat]]'s systems before and during the [[mission]].&lt;br /&gt;
&lt;br /&gt;
==Responsibilities==&lt;br /&gt;
Typical tasks which the Chief Engineer performs include:&lt;br /&gt;
* Managing the [[Power Grid]] software&lt;br /&gt;
* Discussing matters related to [[Engineering Systems]] with [[Mission Control]], such as&lt;br /&gt;
** Repair or replacement of damaged components&lt;br /&gt;
** Contingency plans in case of emergency&lt;br /&gt;
* Coordinating repairs to the Habitat&lt;br /&gt;
&lt;br /&gt;
==Chief Engineers and [[Sim Lore]]==&lt;br /&gt;
The most common reference to the Chief Engineer in Sim Lore is a pun. During the preparation for the [[2005-06]] Mission [[Mission Prometheus]], [[Nevin Hotson]] was assigned the title &amp;quot;Chief Engineer&amp;quot; by the current Mission Commander Steven Smith. Due to Steven's typo, Nevin was then refered to as the Chef Engineer. With the new title he was then given the preparation of food duty. The pun stems from the word 'chef' meaning 'Chief' in French and 'Cook' in English, as well as sounding like the English word 'chief'.&lt;br /&gt;
&lt;br /&gt;
[[Category:Astronaut Positions]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Simulator</id>
		<title>Simulator</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Simulator"/>
				<updated>2009-07-20T02:40:53Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Purpose==&lt;br /&gt;
&lt;br /&gt;
The role of the '''simulator''' has historically been to ensure the realism of the simulation.  They are the only members of Space sim who may break [[The Golden Rule]].  They are given this perogative to help everyone else with suspension of belief.  &lt;br /&gt;
&lt;br /&gt;
===The Average Simulator Day===&lt;br /&gt;
From a basic standpoint, the simulators are responsible for ensuring the environmental conditions of a planet are experienced by the crew.  If the planet was researched to be windy, then the simulators will ensure wind is experienced.  If the planet is unstable, then earthquakes will be experienced.  The actual activities of the simulator group vary from year to year, depending on the conditions of the planet.&lt;br /&gt;
&lt;br /&gt;
===Emergencies===&lt;br /&gt;
In addition to simulating day-to-day living in Space (or on a Planet's surface), Simulators are responsible for creating emergencies.  These are usually designed to be puzzles or situations that the [[Astronauts]] must work with [[Mission Control]] to resolve.  Common issues are Ion Storms (which would knock out electronics or cause radio silence) and Meteor Strikes (which may cause damage or hull breaches to the [[Habitat]]).  More complicated, (and planet-dependent) there have been volcano eruptions, water floods of the surface and habitat, earthquakes, reactor coolant leaks, and out-right equipment breakdown requiring repair.  During one mission, the ''[[Habitat#The Hawking|The Hawking]]'' crash-landed beside ''[[Habitat#The New Habitat|The New Habitat]]''.&lt;br /&gt;
&lt;br /&gt;
One of the earliest recorded incidents involving simulators is known as the [[Pink Water|Pink Water Incident]].  The [[Astronauts|astronaut]] drinking water supply became contaminated (and appeared pink).  The astronauts were required to perform tests upon the water to determine if it was still safe.&lt;br /&gt;
&lt;br /&gt;
More recently, the simualtors have resorted to less scientific situations, such as [[terrorist]] attacks and other such disasters to break up the monotomy of a [[Mission]]. Some of the more creative simulator stunts have involved aliens.  In the past, such situations were reserved for [[Mission Alpha]].&lt;br /&gt;
&lt;br /&gt;
==Methods==&lt;br /&gt;
The methods used by simulators is classified to them and them alone.  If you wish to learn how past simulators operated, seek them out and ask them directly, though you are unlikly to get any information out of them.&lt;br /&gt;
&lt;br /&gt;
==Secrecy==&lt;br /&gt;
&lt;br /&gt;
Historically, the Simulator task force was a secret one.  Known only to the Mission Control Mission Commander, they would often occupy Mission Control positions, possibly causing sabotage right under everyone's noses.  It was also helpful for the simulators to have 'planted' Mission Control staff during a planned emergency, as that way if the regular staff couldn't come up with a solution, the planted staff could simply appear more creative.  &lt;br /&gt;
&lt;br /&gt;
Simulators have been known to infiltrate as high as [[pilot|copilot]].  &lt;br /&gt;
&lt;br /&gt;
In the past few years, the members of the simulator group were well known to most spacesim members.  Lately, there has been a move to return to keeping the members of this group secret from the rest of Space Sim. Hopefuly this will lead to possible infiltration of the 2 other groups of spacesim and consequently, more interesting scenarios.&lt;br /&gt;
&lt;br /&gt;
==Hab Gnomes==&lt;br /&gt;
&lt;br /&gt;
Recently, simulators haven been reffered to during the mission as &amp;quot;[[Hab Gnomes]]&amp;quot; by the astronauts. Although this designation is incorrect, astronauts persist in using &amp;quot;hab gnome&amp;quot; to discribe any simulator that they have caught &amp;quot;in the act&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Hal]]&lt;br /&gt;
* [[Hab Gnome]]&lt;br /&gt;
* [[Power Coupling]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	<entry>
		<id>http://wiki.spacesim.org/index.php/Simulator</id>
		<title>Simulator</title>
		<link rel="alternate" type="text/html" href="http://wiki.spacesim.org/index.php/Simulator"/>
				<updated>2009-07-01T16:25:06Z</updated>
		
		<summary type="html">&lt;p&gt;Ozzymindous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Purpose==&lt;br /&gt;
&lt;br /&gt;
The role of the '''simulator''' has historically been to ensure the realism of the simulation.  They are the only members of Space sim who may break [[The Golden Rule]].  They are given this perogative to help everyone else with suspension of belief.  &lt;br /&gt;
&lt;br /&gt;
===The Average Simulator Day===&lt;br /&gt;
From a basic standpoint, the simulators are responsible for ensuring the environmental conditions of a planet are experienced by the crew.  If the planet was researched to be windy, then the simulators will ensure wind is experienced.  If the planet is unstable, then earthquakes will be experienced.  The actual activities of the simulator group vary from year to year, depending on the conditions of the planet.&lt;br /&gt;
&lt;br /&gt;
===Emergencies===&lt;br /&gt;
In addition to simulating day-to-day living in Space (or on a Planet's surface), Simulators are responsible for creating emergencies.  These are usually designed to be puzzles or situations that the [[Astronauts]] must work with [[Mission Control]] to resolve.  Common issues are Ion Storms (which would knock out electronics or cause radio silence) and Meteor Strikes (which may cause damage or hull breaches to the [[Habitat]]).  More complicated, (and planet-dependent) there have been volcano eruptions, water floods of the surface and habitat, earthquakes, reactor coolant leaks, and out-right equipment breakdown requiring repair.  During one mission, the ''[[Habitat#The Hawking|The Hawking]]'' crash-landed beside ''[[Habitat#The New Habitat|The New Habitat]]''.&lt;br /&gt;
&lt;br /&gt;
One of the earliest recorded incidents involving simulators is known as the [[Pink Water|Pink Water Incident]].  The [[Astronauts|astronaut]] drinking water supply became contaminated (and appeared pink).  The astronauts were required to perform tests upon the water to determine if it was still safe.&lt;br /&gt;
&lt;br /&gt;
More recently, the simualtors have resorted to less scientific situations, such as [[terrorist]] attacks and other such disasters to break up the monotomy of a [[Mission]]. Some of the more creative simulator stunts have involved aliens.  In the past, such situations were reserved for [[Mission Alpha]].&lt;br /&gt;
&lt;br /&gt;
==Methods==&lt;br /&gt;
The methods used by simulators is classified to them and them alone.  If you wish to learn how past simulators operated, seek them out and ask them directly.&lt;br /&gt;
&lt;br /&gt;
==Secrecy==&lt;br /&gt;
&lt;br /&gt;
Historically, the Simulator task force was a secret one.  Known only to the Mission Control Mission Commander, they would often occupy Mission Control positions, possibly causing sabotage right under everyone's noses.  It was also helpful for the simulators to have 'planted' Mission Control staff during a planned emergency, as that way if the regular staff couldn't come up with a solution, the planted staff could simply appear more creative.  &lt;br /&gt;
&lt;br /&gt;
Simulators have been known to infiltrate as high as Co-Piolet.  &lt;br /&gt;
&lt;br /&gt;
In the past few years, the members of the simulator group were well known to most spacesim members.  Lately, there has been a move to return to keeping the members of this group secret from the rest of Space Sim. Hopefuly this will lead to possible infiltration of the 2 other groups of spacesim and consequently, more interesting scenarios.&lt;br /&gt;
&lt;br /&gt;
==Hab Gnomes==&lt;br /&gt;
&lt;br /&gt;
Recently, simulators haven been reffered to during the mission as &amp;quot;[[Hab Gnomes]]&amp;quot; by the astronauts. Although this designation is incorrect, astronauts persist in using &amp;quot;hab gnome&amp;quot; to discribe any simulator that they have caught &amp;quot;in the act&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Hal]]&lt;br /&gt;
* [[Hab Gnome]]&lt;br /&gt;
* [[Power Coupling]]&lt;/div&gt;</summary>
		<author><name>Ozzymindous</name></author>	</entry>

	</feed>